Senior 3D Modeler - Character Artist

Placements24

East London

Híbrido

ZAR 550 000 - 900 000

Tempo integral

Há 4 dias
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Vantagens oferecidas por esta oferta de emprego

Competitive salary
Hybrid work arrangement
Health, dental, and optical insurance
Generous annual leave

Resumo da oferta

WhatJobs Direct in East London is seeking a Senior 3D Modeler focused on character art for a dynamic game development studio. The role blends studio collaboration with remote work flexibility and requires delivering high-quality character models aligned to art direction and technical specs.

You will sculpt, texture, retopologize and optimize assets for real-time engines, while collaborating across artists, animators and leads to maintain consistency and quality.

Qualificações

  • Portfolio of high-quality 3D character models for games.
  • Minimum of 5 years professional experience in 3D character modeling.
  • Proficiency in Maya, 3ds Max or Blender.
  • Expertise in sculpting with ZBrush or Mudbox.
  • Strong understanding of PBR workflows in Substance Painter and Photoshop.
  • Familiarity with Unreal Engine and Unity asset pipelines.
  • Experience with rigging and character setup is a plus.

Responsabilidades

  • Create high-polygon and low-polygon 3D character models with detailed anatomy and silhouette.
  • Sculpt and model characters based on concept art and art direction guidelines.
  • Develop realistic and stylized textures and materials for character models.
  • Optimize models for real-time rendering with efficient polycount and UV layouts.
  • Rig and prepare character models for animation.
  • Collaborate with character artists, animators and art directors to ensure consistency and quality.
  • Stay up-to-date with the latest 3D modeling techniques and industry trends.
  • Retopologize and UV map complex models.
  • Contribute to character art pipelines and workflows.
  • Ensure assets meet technical specifications and quality standards.

Conhecimentos

Character modeling
Art collaboration
Teamwork

Ferramentas

Maya
3ds Max
Blender
ZBrush
Mudbox
Substance Painter
Photoshop
Unreal Engine
Unity

Descrição da oferta de emprego

About the Role

WhatJobs Direct is seeking a talented Senior 3D Modeler, specializing in character art, for a dynamic game development studio located in East London. This position offers a hybrid work arrangement, blending the collaborative energy of our studio with the flexibility of remote work. You will be responsible for creating high-quality, detailed 3D character models for our upcoming game titles, ensuring they align with the art direction and technical requirements. Your expertise in anatomy, form, and texturing will be crucial in bringing characters to life. Join our team in East London and contribute your skills to impactful projects, benefiting from a supportive hybrid work environment. We value creativity, technical proficiency, and a collaborative spirit.

Key Responsibilities
  • Create high-polygon and low-polygon 3D character models with exceptional attention to detail.
  • Sculpt and model characters based on concept art and art direction guidelines.
  • Develop realistic and stylized textures and materials for character models.
  • Optimize models for real-time rendering in game engines, ensuring efficient polycount and UV layouts.
  • Rig and prepare character models for animation.
  • Collaborate closely with character artists, animators, and art directors to ensure consistency and quality.
  • Stay up-to-date with the latest 3D modeling techniques, software, and industry trends.
  • Retopologize and UV map complex models.
  • Contribute to the development of character art pipelines and workflows.
  • Ensure all assets meet the technical specifications and quality standards of the project.
Requirements
  • A strong portfolio showcasing high-quality 3D character models for games.
  • Minimum of 5 years of professional experience in 3D character modeling.
  • Proficiency in 3D modeling software such as Maya, 3ds Max, or Blender.
  • Expertise in sculpting software like ZBrush or Mudbox.
  • Strong understanding of PBR texturing workflows and software such as Substance Painter and Photoshop.
  • Familiarity with game engines (e.g., Unreal Engine, Unity) and their asset integration processes.
  • Knowledge of anatomy, form, and silhouette for believable character creation.
  • Experience with rigging and character setup is a plus.
  • Excellent communication and teamwork skills, suitable for a hybrid work environment.
  • Ability to manage time effectively and meet project deadlines.
Benefits
  • Competitive salary and potential for performance-based bonuses.
  • Hybrid work arrangement offering flexibility.
  • Comprehensive health, dental, and optical insurance.
  • Generous annual leave and paid holidays.
  • Opportunities for professional development and skill enhancement.
  • Access to industry-standard 3D modeling software and hardware.
  • Creative and collaborative studio environment.
  • Retirement savings plan.
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