Senior Environment Artist - World Building Specialist

Placements24

Upington

On-site

ZAR 420,000 - 660,000

Full time

35 hours ago
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Benefits offered by this job

Competitive salary
Health insurance (medical, dental, and
Paid time off
Relocation assistance
Professional development
Team events
Studio in Upington

Job summary

Placements24 in Upington, Northern Cape seeks a Senior Environment Artist to design immersive game environments, spanning block-out to final textures and engine integration. You will craft terrain, architecture, and props while collaborating with directors and designers to realize the artistic vision.

The role requires strong 3D modeling, texturing, lighting, and an architectural sensibility, with experience in Maya/Blender/Max, Substance, and UE/Unity.

Qualifications

  • Proven professional experience as an Environment Artist in the video game industry.
  • Strong proficiency in 3D modeling, sculpting, and texturing software.
  • Experience with creating PBR materials and utilizing advanced texturing techniques.
  • Familiarity with game engines such as Unreal Engine or Unity, including asset import and scene assembly.
  • Excellent understanding of composition, lighting, color theory, and architectural principles.

Responsibilities

  • Create high-quality 3D environment assets, including terrain, architecture, props, and set dressing.
  • Collaborate with art directors and level designers to realize the artistic vision for game environments.
  • Develop efficient environment art pipelines and workflows, including asset creation, texturing, and assembly.
  • Utilize industry-standard tools such as Maya, Blender, 3ds Max, ZBrush, Substance Designer/Painter, and Photoshop.
  • Implement assets within a game engine (e.g., Unreal Engine, Unity), paying close attention to performance optimization.
  • Apply PBR texturing workflows to create realistic and visually appealing materials.
  • Assist with scene composition, lighting, and post-processing to enhance environmental aesthetics.
  • Maintain consistency in art style and quality across all environment assets.
  • Troubleshoot and resolve technical issues related to environment art and engine integration.
  • Stay updated on industry trends and new technologies in environment art creation.

Skills

3D modeling
Sculpting
Texturing
Lighting
Artistic eye

Education

Bachelor's degree in Fine Arts, Digital Art, Game Design, or related field

Tools

Maya
Blender
3ds Max
ZBrush
Substance Designer/Painter
Photoshop
Unreal Engine
Unity

Job description

About the Role

Our client, a celebrated studio known for crafting vast and immersive game worlds, is seeking a Senior Environment Artist to specialize in world-building for their next generation of titles. Based in Upington, Northern Cape , this role is critical in creating detailed, believable, and visually stunning game environments that captivate players. You will be responsible for the complete lifecycle of environment assets, from initial block-out and prop creation to final texture, lighting, and integration into the game engine. We are looking for a highly skilled artist with a strong portfolio demonstrating exceptional architectural understanding, organic modeling, and an artistic eye for composition, lighting, and mood. This is an outstanding opportunity to contribute your talents to ambitious projects and shape the visual landscapes that players will explore for hours on end.

Key Responsibilities
  • Create high-quality 3D environment assets, including terrain, architecture, props, and set dressing.
  • Collaborate with art directors and level designers to realize the artistic vision for game environments.
  • Develop efficient environment art pipelines and workflows, including asset creation, texturing, and assembly.
  • Utilize industry-standard tools such as Maya, Blender, 3ds Max, ZBrush, Substance Designer/Painter, and Photoshop.
  • Implement assets within a game engine (e.g., Unreal Engine, Unity), paying close attention to performance optimization.
  • Apply PBR texturing workflows to create realistic and visually appealing materials.
  • Assist with scene composition, lighting, and post-processing to enhance environmental aesthetics.
  • Maintain consistency in art style and quality across all environment assets.
  • Troubleshoot and resolve technical issues related to environment art and engine integration.
  • Stay updated on industry trends and new technologies in environment art creation.
Requirements
  • Proven professional experience as an Environment Artist in the video game industry, with a portfolio showcasing exceptional game environment art.
  • Strong proficiency in 3D modeling, sculpting, and texturing software.
  • Experience with creating PBR materials and utilizing advanced texturing techniques.
  • Familiarity with game engines such as Unreal Engine or Unity, including asset import and scene assembly.
  • Excellent understanding of composition, lighting, color theory, and architectural principles.
  • Ability to work independently and as part of a collaborative team.
  • Strong communication skills and the ability to provide and receive constructive feedback.
  • Passion for creating immersive and visually compelling game worlds.
  • Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
  • Experience with level design principles is a plus.
Benefits
  • Competitive salary and potential for project-based bonuses.
  • Comprehensive health, dental, and vision insurance.
  • Generous paid time off and company holidays.
  • Opportunity to work on highly anticipated, visually stunning game titles.
  • State-of-the-art development studio in Upington, Northern Cape .
  • Professional development opportunities and training.
  • A creative, collaborative, and supportive work environment.
  • Retirement savings plan.
  • Regular team events and social activities.
  • Relocation assistance for exceptional candidates.
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