Senior 3D Environment Artist

Placements24

Rustenburg

Hybrid

ZAR 900,000 - 1,300,000

Full time

3 days ago
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Job summary

Placements24 in Rustenburg, North West, seeks a Senior 3D Environment Artist to design, model, texture, and implement high-quality environmental assets for immersive game worlds. You will optimize for real-time performance, collaborate with designers, and contribute to the art direction of upcoming titles.

The role requires strong fundamentals, proficiency in Maya/3ds Max/Blender, and experience with PBR workflows and modern game engines.

Qualifications

  • 5+ years of experience as a 3D Environment Artist with a strong portfolio.

Responsibilities

  • Create high-quality 3D environment assets, including buildings, props, terrain, and foliage, adhering to art style and technical requirements.
  • Build immersive environments with careful composition, lighting, and storytelling through visuals.
  • Optimize environment assets for real-time performance across platforms.
  • Texture and material creation using PBR workflows (Substance Painter, Quixel).
  • Collaborate with level designers, art directors, and other artists for cohesive world-building.
  • Implement and integrate assets into the game engine (Unreal Engine, Unity).
  • Mentor junior environment artists, providing guidance on technique and direction.
  • Participate in art reviews and provide constructive feedback.
  • Research and stay up-to-date with trends in 3D environment art.
  • Troubleshoot and resolve technical/art issues related to environment assets.

Skills

Environment art
Portfolio
Mentor juniors

Tools

Maya
3ds Max
Blender
Substance Painter
Substance Designer
Quixel Mixer
Unreal Engine
Unity
ZBrush
Photogrammetry

Job description

About the Role

Our client, a renowned game development studio located in Rustenburg, North West , is seeking an experienced Senior 3D Environment Artist to craft immersive and visually stunning game worlds. This role is integral to our mission of creating unforgettable player experiences, requiring a keen eye for detail, artistic composition, and technical proficiency. You will be responsible for designing, modeling, texturing, and implementing high-quality environmental assets that bring our game universes to life. This is a fantastic opportunity to join a passionate and talented team, contribute to critically acclaimed titles, and shape the aesthetic direction of future projects. We are dedicated to building worlds that players will explore and cherish, and we seek an artist who shares this commitment to excellence. The ideal candidate will possess a strong understanding of art fundamentals and modern game development pipelines.

Key Responsibilities
  • Create high-quality 3D environment assets, including buildings, props, terrain, and foliage, adhering to art style and technical requirements.
  • Build immersive and believable game environments, focusing on composition, lighting, and storytelling through visuals.
  • Optimize environment assets for performance across various platforms, ensuring smooth gameplay.
  • Texture and material creation using PBR workflows (e.g., Substance Painter, Quixel).
  • Collaborate with level designers, art directors, and other artists to ensure cohesive world-building.
  • Implement and integrate environment assets into the game engine (e.g., Unreal Engine, Unity).
  • Mentor junior environment artists, providing guidance on technique and artistic direction.
  • Participate in art reviews and provide constructive feedback.
  • Research and stay up-to-date with the latest trends and techniques in 3D environment art.
  • Troubleshoot and resolve any technical or artistic issues related to environment assets.
Requirements
  • 5+ years of experience as a 3D Environment Artist in the game industry, with a strong portfolio showcasing shipped titles.
  • Expertise in 3D modeling software such as Maya, 3ds Max, or Blender.
  • Proficiency in PBR texturing software like Substance Painter, Substance Designer, and/or Quixel Mixer.
  • Experience with game engines like Unreal Engine or Unity.
  • Strong understanding of hard-surface and organic modeling techniques.
  • Excellent sense of form, color, light, and composition.
  • Ability to optimize assets for real-time rendering and performance.
  • Experience with ZBrush for high-poly sculpting is a plus.
  • Familiarity with photogrammetry techniques is beneficial.
  • Strong communication and teamwork skills.
Benefits

Our client offers a competitive salary, comprehensive benefits package, and significant opportunities for professional growth within a creative and collaborative studio environment in Rustenburg, North West . Enjoy working on exciting, cutting-edge game projects and contributing to a team that values innovation and artistic excellence. We believe in nurturing talent and providing the tools and support necessary for artists to thrive. This is a unique opportunity to leave your artistic mark on the gaming landscape.

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