Senior 3D Environment Artist

Placements24

Sandton

Hybrid

ZAR 450,000 - 750,000

Full time

3 days ago
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Benefits offered by this job

Salary bonus
Health insurance
Paid time off
Hybrid work
Professional development
Cutting-edge tools
Creative studio
Sandton location
Global projects

Job summary

Placements24 is seeking a Senior 3D Environment Artist for a Sandton-based game studio. You will model, texture, and assemble immersive environments, collaborating with the art director to define the game's visual style.

The ideal candidate has 5+ years in game environments, a strong portfolio, and proficiency in Maya/3ds Max/Blender, Substance Painter/Designer and Photoshop, plus Unreal Engine or Unity. Hybrid work and ongoing professional development are offered.

Qualifications

  • Minimum 5 years of professional experience as a 3D Environment Artist in the game industry.
  • Strong portfolio showcasing high-quality environmental art assets and scene composition.
  • Proficiency in Maya, 3ds Max or Blender.
  • Experience with Unreal Engine or Unity.
  • Knowledge of photogrammetry techniques is advantageous.

Responsibilities

  • Create high-quality 3D models of environments, props, and architectural elements.
  • Develop realistic or stylized textures using PBR workflows.
  • Assemble and dress detailed game environments using industry-standard engines (e.g., Unreal Engine, Unity).
  • Collaborate with concept artists and art directors to define environmental aesthetics.
  • Optimize environment assets for performance and memory usage.
  • Work with lighting artists to create atmospheric and visually appealing scenes.
  • Ensure consistency in art style and quality across all environmental assets.
  • Contribute to the development of environment art pipelines and best practices.
  • Mentor junior environment artists and provide constructive feedback.
  • Stay updated on the latest trends and technologies in 3D environment art.

Skills

Portfolio
Teamwork
Feedback
Mentorship

Tools

Maya
3ds Max
Blender
Substance Painter
Substance Designer
Photoshop
ZBrush

Job description

About the Role

Our client, a highly respected game development studio, is seeking a talented Senior 3D Environment Artist to join their team in Sandton. This role is crucial for creating stunning and immersive game environments that bring our virtual worlds to life. You will be responsible for modeling, texturing, and integrating high-quality environmental assets, working closely with the art director to establish and maintain the visual style of the game. The ideal candidate possesses exceptional artistic skill, a strong understanding of architectural and natural forms, and proficiency in industry-standard 3D software. You will contribute to all stages of environment creation, from blockout and asset production to final scene assembly and optimization. This position offers a fantastic opportunity to work on ambitious projects and shape the visual landscape of our games within a vibrant creative hub in Sandton. We are looking for an artist who can create believable, atmospheric, and engaging environments that enhance the player's experience and immerse them in the game world. Your attention to detail and artistic vision will be key to delivering breathtaking virtual spaces.

Key Responsibilities
  • Create high-quality 3D models of environments, props, and architectural elements.
  • Develop realistic or stylized textures using PBR workflows.
  • Assemble and dress detailed game environments using industry-standard engines (e.g., Unreal Engine, Unity).
  • Collaborate with concept artists and art directors to define environmental aesthetics.
  • Optimize environment assets for performance and memory usage.
  • Work with lighting artists to create atmospheric and visually appealing scenes.
  • Ensure consistency in art style and quality across all environmental assets.
  • Contribute to the development of environment art pipelines and best practices.
  • Mentor junior environment artists and provide constructive feedback.
  • Stay updated on the latest trends and technologies in 3D environment art.
Requirements
  • Minimum of 5 years of professional experience as a 3D Environment Artist in the game industry.
  • Strong portfolio showcasing high-quality environmental art assets and scene composition.
  • Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender).
  • Expertise in texturing software (e.g., Substance Painter, Substance Designer, Photoshop).
  • Experience with game engines such as Unreal Engine or Unity.
  • Solid understanding of form, composition, color theory, and lighting.
  • Familiarity with sculpting software (e.g., ZBrush) is a plus.
  • Knowledge of photogrammetry techniques is advantageous.
  • Excellent communication and teamwork skills.
  • Ability to receive and implement feedback effectively.
Benefits
  • Competitive salary and potential performance bonuses.
  • Comprehensive health, dental, and vision insurance plans.
  • Generous paid time off and company holidays.
  • Hybrid work model offering flexibility.
  • Opportunities for professional development and skill enhancement.
  • Access to cutting-edge software and hardware resources.
  • A collaborative and creative studio environment in Sandton.
  • Be part of a studio known for visually stunning and engaging game titles.
  • Contribute to projects that reach a global audience.
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