Remote Video Game Composer: Interactive Scores

Odixcity Consulting

South Africa

Remote

ZAR 420,000 - 660,000

Full time

14 days+
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Job summary

Odixcity Consulting seeks a visionary Video Game Composer to craft immersive, adaptive scores for remote work on upcoming titles. You will design sonic identities, align music to narrative and environments, and build interactive systems that respond to player choices.

Responsibilities include composing diverse scores, integrating assets into Unity/Unreal with Wwise or FMOD, and collaborating across teams to ensure the soundtrack enhances mood, pacing, and gameplay experience.

Qualifications

  • 3–5 years of experience composing music for video games.
  • Expert-level DAW proficiency in major software.
  • Experience integrating music into Unity/Unreal and audio middleware.
  • Strong music theory, orchestration, and instrument library knowledge.
  • A professional home studio capable of delivering studio-quality material.
  • Excellent communication for virtual collaboration and meeting tight deadlines.

Responsibilities

  • Composition & Production: Compose and produce original high-quality musical scores, ranging from environmental ambient tracks to intense combat and cinematic themes.
  • Interactive Scoring: Develop dynamic and adaptive musical layers/stems that respond to player actions and changing in-game environments.
  • Collaboration: Partner with narrative designers, producers, and sound designers to ensure the music complements the game's mood and pacing.
  • Game Integration: Implement musical assets into the game engine and audio middleware (Wwise, FMOD) for seamless loops and transitions.
  • Revisions: Iterate rapidly on musical ideas and mixes based on feedback and playtesting sessions.
  • Asset Management: Ensure all audio files are properly organized, exported, labeled, and delivered on schedule according to technical specifications.

Skills

Video game composition
DAW proficiency
Unity / Unreal
Wwise / FMOD
Music theory & orchestration
Home studio
Collaboration & communication

Tools

Logic Pro
Ableton Live
Cubase
Pro Tools
Unity Engine
Unreal Engine
Wwise
FMOD

Job description

Odixcity Consulting seeks a visionary Video Game Composer to craft immersive, adaptive scores for remote work on upcoming titles. You will design sonic identities, align music to narrative and environments, and build interactive systems that respond to player choices.

Responsibilities include composing diverse scores, integrating assets into Unity/Unreal with Wwise or FMOD, and collaborating across teams to ensure the soundtrack enhances mood, pacing, and gameplay experience.

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