Sound Designer

Placements24

Upington

Hybrid

ZAR 420,000 - 640,000

Full time

8 days ago
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Benefits offered by this job

Flexible hours
Health insurance
Paid time off
Remote work setup
Cutting-edge audio tools

Job summary

Placements24 is seeking a creative and detail-oriented Sound Designer to join a fully remote team working on video games and interactive experiences. You will craft immersive soundscapes, effects, and musical elements, collaborating closely with game designers, composers, and directors to elevate the player experience.

The role emphasizes delivering high-quality audio across engines such as Unreal and Unity, with a focus on staying ahead of audio technology trends and best practices while

Qualifications

  • 5+ years as a Sound Designer in game or film
  • Proficiency with DAWs (Pro Tools, Logic Pro, Cubase)
  • Experience with audio middleware (Wwise, FMOD)
  • Strong acoustics, signal processing and mixing knowledge
  • Excellent communication and ability to work remotely in a team

Responsibilities

  • Design, record, edit, and mix high-quality sound effects and Foley
  • Implement audio assets within game engines using middleware
  • Collaborate with composers to integrate music and create dynamic audio
  • Ensure audio deliverables meet technical specs and quality standards
  • Stay current with emerging audio technologies in interactive media

Skills

Remote teamwork
Communication
Acoustics knowledge
Sound design
Audio mixing

Tools

Pro Tools
Logic Pro
Cubase
Wwise
FMOD

Job description

About the Role

Our client is looking for a creative and detail-oriented Sound Designer to join their innovative, fully remote team. In this role, you will be responsible for creating and implementing immersive soundscapes, sound effects, and musical elements for a variety of entertainment projects, including video games and interactive experiences. You will collaborate closely with game designers, composers, and directors to enhance the player experience through exceptional audio design. This is a fantastic opportunity for a talented sound professional to contribute their expertise from anywhere in the world.

Key Responsibilities
  • Design, record, edit, and mix high-quality sound effects, ambient environments, and Foley for various projects.
  • Implement audio assets within game engines (e.g., Unreal Engine, Unity) using audio middleware solutions.
  • Collaborate with composers to integrate music seamlessly and create dynamic audio experiences.
  • Ensure all audio deliverables meet technical specifications and quality standards.
  • Stay current with emerging audio technologies and trends in interactive entertainment .
Requirements
  • Minimum of 5 years of professional experience as a Sound Designer in the game or film industry.
  • Proficiency with digital audio workstations (DAWs) such as Pro Tools, Logic Pro, or Cubase.
  • Experience with audio middleware like Wwise or FMOD.
  • Strong understanding of acoustics, signal processing, and audio mixing techniques.
  • Excellent communication and organizational skills, with proven ability to work effectively in a remote team setting.
Benefits
  • Competitive salary and performance incentives.
  • Fully remote work setup with flexible hours.
  • Comprehensive health, dental, and vision insurance.
  • Generous paid time off and holiday schedule.
  • Access to cutting-edge audio tools and software for creative exploration.
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