Remote Lead Technical Artist — Pipelines & Visuals

Placements24

Sandton

Hybrid

ZAR 900,000 - 1,300,000

Full time

8 days ago

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Benefits offered by this job

Fully remote
Health benefits
Retirement benefits
Career advancement
State-of-the-art technology
Generous paid time off

Job summary

Placements24 seeks a Remote Lead Technical Artist to guide art and development teams in creating stunning visuals. You will bridge art and tech, build pipelines, tools and workflows, and mentor a remote team across 3D modeling, texturing, rigging and animation.

Strong engine knowledge and scripting ability are required. You will collaborate with art directors and engineers to achieve top-tier visuals with efficient performance, documenting processes and championing innovation in a fully remote

Qualifications

  • Minimum 6 years of experience as a Technical Artist in the game industry with leadership experience.
  • Strong proficiency in 3D modeling and texturing software (Maya, 3ds Max, Substance Suite).
  • Expertise in major game engines (Unreal Engine or Unity) and pipelines.
  • Proficient in scripting languages such as Python, MEL, or C#.
  • Deep understanding of shaders, lighting, rendering techniques and performance optimization.
  • Strong problem-solving and remote team leadership skills.
  • Bachelor's degree or equivalent professional experience; portfolio required.

Responsibilities

  • Lead and mentor a team of technical artists, guiding best practices and workflows.
  • Develop, maintain and optimize art pipelines and tools for 3D work, texturing, rigging and animation.
  • Collaborate with engineers to implement shaders, lighting and rendering in the game engine.
  • Troubleshoot technical art issues and ensure seamless integration of assets.
  • Create scripts/plugins (Python, MEL) to automate tasks and boost productivity.
  • Work with art directors to set technical art standards and visuals.
  • Develop and maintain documentation for pipelines, tools and engine features.
  • Research new tech to enhance visual fidelity and performance.
  • Perform performance analysis and optimization of art assets and systems.
  • Foster collaboration between art and engineering teams.

Skills

Leadership
Mentoring
Problem-solving
Communication

Education

Bachelor's degree in Computer Graphics / Fine Arts / Computer Science

Tools

Maya
3ds Max
Substance Suite
Unreal Engine
Unity
Python
MEL
C#

Job description

Placements24 seeks a Remote Lead Technical Artist to guide art and development teams in creating stunning visuals. You will bridge art and tech, build pipelines, tools and workflows, and mentor a remote team across 3D modeling, texturing, rigging and animation.

Strong engine knowledge and scripting ability are required. You will collaborate with art directors and engineers to achieve top-tier visuals with efficient performance, documenting processes and championing innovation in a fully remote

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