Remote Lead Technical Artist: Environment Art & Tools

Placements24

South Africa

Remote

ZAR 600,000 - 900,000

Full time

2 days ago
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Benefits offered by this job

Competitive compensation
Health/vision/dental insurance
Generous remote-friendly PTO
Professional development opportunities
Access to cutting-edge tools
Collaborative remote culture
Be part of creating stunning game Envs

Job summary

Placements24 is seeking a Lead Technical Artist (Environment) to drive the technical execution of game environments for a globally distributed team. You will bridge art and engine technology, ensuring stunning visuals and optimized performance across real-time engines.

You will lead a team of technical artists, shape environment pipelines, and own shader development, lighting setups, and tooling. The role emphasizes leadership, collaboration, and delivering high-quality environments remotely.

Qualifications

  • Minimum 6+ years as a Technical Artist with focus on environment art pipelines in game development.
  • Proven experience leading a technical art team or managing environment art production.
  • Strong portfolio showcasing environment asset creation, optimization, shaders, and lighting for real-time engines.

Responsibilities

  • Lead and mentor a team of technical artists focused on environment art pipelines.
  • Develop and optimize environment assets (modeling, texturing, scattering) for real-time rendering.
  • Create and maintain efficient shaders, materials, and lighting setups within the game engine.
  • Develop and implement tools and scripts to streamline environment art creation and integration processes.
  • Collaborate with environment artists, level designers, and engineers to achieve project goals.
  • Establish and enforce technical art standards and best practices for environment art.
  • Profile and optimize environment performance for smooth frame rates and memory usage.
  • Troubleshoot technical issues related to environment art assets and pipelines.
  • Research and integrate new technologies and techniques to enhance environment visuals and workflows.
  • Manage technical art tasks, schedules, and resource allocation for the environment team.

Skills

Leadership
Environment art pipelines
Shader development
Lighting for real-time engines
Python/C#/MEL
Engine optimization

Education

Bachelor's degree in Computer Graphics, Game Art, or related field

Tools

Maya
3ds Max
Substance Painter
Photoshop
Unreal Engine
Unity

Job description

Placements24 is seeking a Lead Technical Artist (Environment) to drive the technical execution of game environments for a globally distributed team. You will bridge art and engine technology, ensuring stunning visuals and optimized performance across real-time engines.

You will lead a team of technical artists, shape environment pipelines, and own shader development, lighting setups, and tooling. The role emphasizes leadership, collaboration, and delivering high-quality environments remotely.

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