Lead Technical Artist - Environment Specialization

Placements24

South Africa

Remote

ZAR 600.000 - 900.000

Vollzeit

Vor 2 Tagen
Sei unter den ersten Bewerbenden

Erhalte eine Antwort von diesem Arbeitgeber

Dein Lebenslauf und dein Anschreiben, genau auf das zugeschnitten, was gesucht wird.

Schaffe es an den ATS-Filtern vorbei

Benefits dieser Stelle

Competitive compensation
Health/vision/dental insurance
Generous remote-friendly PTO
Professional development opportunities
Access to cutting-edge tools
Collaborative remote culture
Be part of creating stunning game Envs

Zusammenfassung

Placements24 is seeking a Lead Technical Artist (Environment) to drive the technical execution of game environments for a globally distributed team. You will bridge art and engine technology, ensuring stunning visuals and optimized performance across real-time engines.

You will lead a team of technical artists, shape environment pipelines, and own shader development, lighting setups, and tooling. The role emphasizes leadership, collaboration, and delivering high-quality environments remotely.

Qualifikationen

  • Minimum 6+ years as a Technical Artist with focus on environment art pipelines in game development.
  • Proven experience leading a technical art team or managing environment art production.
  • Strong portfolio showcasing environment asset creation, optimization, shaders, and lighting for real-time engines.

Aufgaben

  • Lead and mentor a team of technical artists focused on environment art pipelines.
  • Develop and optimize environment assets (modeling, texturing, scattering) for real-time rendering.
  • Create and maintain efficient shaders, materials, and lighting setups within the game engine.
  • Develop and implement tools and scripts to streamline environment art creation and integration processes.
  • Collaborate with environment artists, level designers, and engineers to achieve project goals.
  • Establish and enforce technical art standards and best practices for environment art.
  • Profile and optimize environment performance for smooth frame rates and memory usage.
  • Troubleshoot technical issues related to environment art assets and pipelines.
  • Research and integrate new technologies and techniques to enhance environment visuals and workflows.
  • Manage technical art tasks, schedules, and resource allocation for the environment team.

Kenntnisse

Leadership
Environment art pipelines
Shader development
Lighting for real-time engines
Python/C#/MEL
Engine optimization

Ausbildung

Bachelor's degree in Computer Graphics, Game Art, or related field

Tools

Maya
3ds Max
Substance Painter
Photoshop
Unreal Engine
Unity

Jobbeschreibung

About the Role

Our client, a premier development studio renowned for creating breathtaking virtual worlds, is seeking a highly skilled Lead Technical Artist with a specialization in environments. This role is crucial for bridging the gap between art and technology, ensuring that stunning visual fidelity is achieved while maintaining optimal performance. You will lead a team of technical artists, focusing on the creation of efficient and high-quality environment assets, shaders, lighting systems, and pipeline tools. This position is fully remote, allowing you to contribute your expertise to our globally distributed team without relocation. The ideal candidate possesses a deep understanding of 3D environment art pipelines, engine optimization, and shader development, combined with strong leadership and problem-solving skills. You will be instrumental in defining the visual quality and technical execution of our game environments.

Key Responsibilities
  • Lead and mentor a team of technical artists focused on environment art pipelines.
  • Develop and optimize environment assets (modeling, texturing, scattering) for real-time rendering.
  • Create and maintain efficient shaders, materials, and lighting setups within the game engine.
  • Develop and implement tools and scripts to streamline the environment art creation and integration process.
  • Collaborate closely with environment artists, level designers, and engineers to achieve project goals.
  • Establish and enforce technical art standards and best practices for environment art.
  • Profile and optimize environment performance, ensuring smooth frame rates and efficient memory usage.
  • Troubleshoot technical issues related to environment art assets and pipelines.
  • Research and integrate new technologies and techniques to enhance environment visuals and workflows.
  • Manage technical art tasks, schedules, and resource allocation for the environment team.
Requirements
  • Minimum of 6 years of experience as a Technical Artist, with a strong focus on environment art pipelines in game development.
  • Proven experience leading a technical art team or managing technical aspects of environment art production.
  • Strong portfolio showcasing expertise in environment asset creation, optimization, shaders, and lighting for real-time engines (e.g., Unreal Engine, Unity).
  • Proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Substance Painter, Photoshop).
  • Expertise in shader development and node-based material editors.
  • Strong scripting skills (e.g., Python, MEL, C#) for pipeline tool development.
  • Excellent understanding of game engine performance profiling and optimization techniques.
  • Strong problem-solving abilities and a keen eye for detail and aesthetics.
  • Excellent communication and collaboration skills, crucial for remote teamwork.
  • Ability to work independently and manage time effectively to meet project deadlines in a remote setting.
  • Bachelor's degree in Computer Graphics, Game Art, or a related field, or equivalent professional experience.
Benefits
  • Competitive salary and bonus structure.
  • Comprehensive health, dental, and vision insurance.
  • Generous paid time off and flexible remote working arrangements.
  • Opportunities for professional development, training, and attending industry events.
  • Access to cutting-edge technology and development tools.
  • A collaborative and supportive remote work culture.
  • Be part of creating visually stunning and technically advanced game environments.
Hol dir deinen kostenlosen, vertraulichen Lebenslauf-Check.

oder ziehe deine Datei hierhin.

Similar jobs

Ähnliche Jobs, die dir auch gefallen könnten

Lead Environment Artist
Lead Environment Artist

Placements24 • Polokwane

Hybrid
ZAR 1.157.000 - 1.818.000
Competitive salary
Fully remote
Medical, dental, and vision insurance
+2
Lead 3D Environment Artist (Game Development)
Lead 3D Environment Artist (Game Development)

Placements24 • Klerksdorp

Hybrid
ZAR 1.500.000 - 2.501.000
Remote work
Home-office stipend
Professional development
+2
Remote Lead Game Environment Artist
Remote Lead Game Environment Artist

Placements24 • Gqeberha

Hybrid
ZAR 900.000 - 1.300.000
Competitive salary
Health benefits
Fully remote work
+3
Senior 3D Environment Artist (Remote)
Senior 3D Environment Artist (Remote)

Placements24 • Mbombela (Nelspruit)

Hybrid
ZAR 600.000 - 800.000
Competitive salary
Fully remote
Flexible hours
+3
Lead Technical Artist - Real-time Rendering
Lead Technical Artist - Real-time Rendering

Placements24 • Vereeniging

Hybrid
ZAR 1.494.000 - 2.324.000
Health insurance
Home office budget
Flexible working hours
+2
Senior 3D Environment Artist (Level Design Focus)
Senior 3D Environment Artist (Level Design Focus)

Placements24 • Mossel Bay

Hybrid
ZAR 600.000 - 900.000
Competitive salary
Health coverage
Bonuses
+3
Remote Technical Artist - Real-Time Rendering Specialist
Remote Technical Artist - Real-Time Rendering Specialist

Placements24 • LegKraal Gate

Hybrid
ZAR 900.000 - 1.300.000
Fully remote work
Competitive salary
Health, dental, vision insurance
+5
Remote Senior 3D Environment Artist
Remote Senior 3D Environment Artist

Placements24 • Stellenbosch

Hybrid
ZAR 800.000 - 1.100.000
premium health insurance
home office stipend
generous vacation policy
Senior Game Environment Artist (Unreal Engine Specialist)
Senior Game Environment Artist (Unreal Engine Specialist)

Placements24 • Rustenburg

Hybrid
ZAR 900.000 - 1.200.000
Fully remote
AAA/AA titles
Career growth
+2
Technical Artist (Remote)
Technical Artist (Remote)

Placements24 • Klerksdorp

Hybrid
ZAR 450.000 - 800.000
Competitive salary
Comprehensive health benefits (medical
Retirement plan with company matching
+2