Real-Time Unreal Artist for Immersive Architecture

Icrave, LLC

Cape Town

On-site

ZAR 420,000 - 600,000

Full time

14 days+
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Job summary

Journey, a Multidimensional Experience Agency in Cape Town, seeks a Real-Time Unreal Artist for built environments. You will craft interactive, walkthrough-ready worlds that go beyond static arch- viz, enabling stakeholders to navigate spaces before construction.

The role emphasizes collaboration with artists, producers, and leads to optimize workflows, develop immersive environments, and deliver high-fidelity real-time assets with photoreal materials and lighting.

Qualifications

  • 3+ years in real-time 3D environments.
  • Architectural visualization or game environment art background.
  • Strong understanding of architectural scale and construction details.

Responsibilities

  • Work within a team of artists, producers, and leads to improve processes and solve production challenges.
  • Build built environment contexts (people, vehicles, urban scenes, sound, vegetation).
  • Create real-time assets optimized for real-time experiences.
  • Import/cleanup geometry from Revit, Rhino, or 3ds Max using pipelines.
  • Implement LODs, nanite geometry, and texture atlasing for 60+ FPS on PC/VR/Pixel Streaming.
  • Master lighting with Lumen and ray-tracing for accurate sun studies and interiors.
  • Create high-quality PBR materials for glass, concrete, wood, and metal.

Tools

3ds Max
Blender
Houdini
Maya
Revit
Rhino
SketchUp
Substance 3D Painter/Designer
Quixel Mixer

Job description

Journey, a Multidimensional Experience Agency in Cape Town, seeks a Real-Time Unreal Artist for built environments. You will craft interactive, walkthrough-ready worlds that go beyond static arch- viz, enabling stakeholders to navigate spaces before construction.

The role emphasizes collaboration with artists, producers, and leads to optimize workflows, develop immersive environments, and deliver high-fidelity real-time assets with photoreal materials and lighting.

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