Hybrid Game Animator | Interactive Media Artist

Placements24

Stellenbosch

Hybrid

ZAR 360,000 - 600,000

Full time

6 days ago
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Benefits offered by this job

Competitive annual salary
Medical and retirement benefits
Professional development opportunities
Hybrid work model
Creative and forward-thinking company

Job summary

Placements24 in Stellenbosch seeks a talented Animator to bring characters, objects, and environments to life for games and interactive media. You will work with designers, artists, and programmers to deliver fluid, responsive animations aligned with project aesthetics.

The role requires expertise in industry-standard tools (Unity, Unreal Engine, Maya, Blender, Spine) and a strong portfolio. Hybrid work setup and collaboration with a creative team await the right candidate.

Qualifications

  • Proven experience as an animator in game development or interactive media.
  • Proficiency with Unity, Unreal Engine, Maya, Blender or Spine.
  • Strong understanding of animation timing and motion dynamics.
  • Ability to create both keyframe and procedural animations.
  • Excellent communication and teamwork, with a strong portfolio.

Responsibilities

  • Create high-quality 2D and/or 3D animations for characters, UI elements, and environmental effects.
  • Collaborate with game designers and artists to define animation styles and implement them effectively.
  • Ensure animations are optimized for performance within game engines and interactive platforms.
  • Integrate animations into the game development pipeline, working closely with programmers.
  • Develop and maintain animation documentation and style guides for projects in Stellenbosch.

Skills

Animation experience
Teamwork skills
Communication
Keyframe animation
Procedural animation
Portfolio

Tools

Unity
Unreal Engine
Maya
Blender
Spine

Job description

Placements24 in Stellenbosch seeks a talented Animator to bring characters, objects, and environments to life for games and interactive media. You will work with designers, artists, and programmers to deliver fluid, responsive animations aligned with project aesthetics.

The role requires expertise in industry-standard tools (Unity, Unreal Engine, Maya, Blender, Spine) and a strong portfolio. Hybrid work setup and collaboration with a creative team await the right candidate.

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