Hybrid Game Animator - Interactive Media Artist

Placements24

Stellenbosch

Hybrid

ZAR 420.000 - 580.000

Vollzeit

Vor 9 Tagen

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Benefits dieser Stelle

Competitive salary + bonuses
Medical & retirement benefits
Professional development opportunities
Hybrid work model
Creative, forward-thinking company

Zusammenfassung

Placements24 in Stellenbosch is seeking a talented Animator to bring characters, objects, and environments to life for games and interactive media. Collaborate with designers, artists, and programmers to deliver fluid, responsive gameplay.

The role requires strong knowledge of animation principles, keyframe and procedural techniques, and proficiency with Unity, Unreal Engine, Maya, Blender, or Spine. A portfolio demonstrating game-focused work is essential.

Qualifikationen

  • Proven experience as an Animator in game development or interactive media.
  • Strong understanding of animation principles, timing, and motion dynamics.
  • Portfolio showcasing animation work for games and interactive experiences.

Aufgaben

  • Create high-quality 2D and/or 3D animations for characters, UI elements, and environmental effects.
  • Collaborate with game designers and artists to define animation styles and implement them effectively.
  • Ensure animations are optimized for performance within game engines and interactive platforms.
  • Integrate animations into the game development pipeline, working closely with programmers.
  • Develop and maintain animation documentation and style guides for projects in Stellenbosch.
  • Stay current with industry trends and new animation techniques for games and interactive media.

Kenntnisse

Animation principles
Timing & motion
Team collaboration

Tools

Unity
Unreal Engine
Maya
Blender
Spine

Jobbeschreibung

Placements24 in Stellenbosch is seeking a talented Animator to bring characters, objects, and environments to life for games and interactive media. Collaborate with designers, artists, and programmers to deliver fluid, responsive gameplay.

The role requires strong knowledge of animation principles, keyframe and procedural techniques, and proficiency with Unity, Unreal Engine, Maya, Blender, or Spine. A portfolio demonstrating game-focused work is essential.

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