Animator - 3D Character Artist

Placements24

Klerksdorp

Hybrid

ZAR 500,000 - 800,000

Full time

10 days ago
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Benefits offered by this job

Remote-friendly
Health insurance
Flexible hours
Professional growth
Creative studio culture

Job summary

Placements24 is seeking a talented and imaginative 3D Character Artist to join their fully remote team, focusing on character creation for animation and interactive media within the arts and entertainment sector. You will take characters from concept sculpt to texturing, rigging and final rendering, collaborating with concept artists and animators to realize bold visuals.

The ideal candidate has at least 5 years of professional experience, strong anatomy knowledge, and a portfolio showcasing

Qualifications

  • Minimum 5 years as a 3D Character Artist in games or animation.
  • Proficient in Maya, 3ds Max, Blender or ZBrush with strong texturing skills.
  • Solid understanding of anatomy and character proportions.
  • Portfolio depicting high-quality character modeling, texturing and rigging.

Responsibilities

  • Sculpt, model, texture, and rig high-fidelity 3D characters.
  • Collaborate with concept artists and animators to realize character vision.
  • Optimize assets for real-time engines and animation pipelines.
  • Stay updated on latest 3D tools and techniques.

Skills

5+ years exp
3D modeling
Maya
3ds Max
Blender
ZBrush
Texturing
Rigging
Anatomy knowledge

Tools

Substance Painter
Mari
Photoshop

Job description

About the Role

Our client is seeking a talented and imaginative 3D Character Artist to join their fully remote team, focusing on character creation for animation and interactive media within the arts and entertainment sector. You will be responsible for bringing characters to life, from initial concept sculpting and modeling to texturing, rigging, and final rendering. This role is pivotal in defining the visual appeal and performance of characters in projects. The ideal candidate possesses a strong artistic eye, technical proficiency, and a passion for character development in a collaborative, remote setting.

Key Responsibilities
  • Sculpt, model, and create high-fidelity 3D character assets based on concept art and design specifications.
  • Develop detailed textures, materials, and shaders for characters to achieve realistic or stylized appearances.
  • Perform character rigging and skinning to enable animation.
  • Optimize character models for performance in real-time engines or animation pipelines.
  • Collaborate closely with concept artists, animators, and art directors to ensure character integrity and vision.
  • Stay updated on the latest advancements in 3D modeling, texturing, and character creation software and techniques.
Requirements
  • Minimum of 5 years of professional experience as a 3D Character Artist or similar role in the games or animation industry.
  • Expertise in 3D modeling software such as Maya , 3ds Max, Blender, or ZBrush.
  • Proficiency in texturing and material creation using software like Substance Painter, Mari, or Photoshop.
  • Strong understanding of human and creature anatomy, form, and proportions.
  • Experience with rigging and skinning for character animation.
  • A compelling portfolio showcasing exceptional character modeling, texturing, and artistic skills.
Benefits
  • Competitive annual salary and potential for project-based bonuses.
  • Comprehensive health, dental, and vision insurance coverage.
  • Flexible working hours and a fully remote work environment.
  • Opportunities for professional growth and skill enhancement.
  • A creative and innovative studio culture focused on artistic excellence.
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