XR Graphics Engineering Manager

Google Inc.

San Jose (CA)

On-site

USD 207,000 - 300,000

Full time

5 days ago
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Job summary

Google is seeking a Software Engineering Manager for XR Graphics to lead a skilled team delivering end-to-end graphics stacks for AR/VR devices. You will guide architecture, drive cross‑functional roadmaps, and mentor engineers across multiple sites to balance performance and power in XR pipelines.

Ideal candidates bring 8+ years in software, 3 years in graphics leadership, and experience building scalable teams for Android XR platforms. This role is on-site in San Jose, CA.

Qualifications

  • Bachelor’s degree or equivalent practical experience.
  • 8 years of experience in software development.
  • 3 years of experience with graphics development, graphics performance, or graphics tools.
  • 3 years of experience in a technical leadership role.
  • 2 years of experience in a people management or team leadership role.

Responsibilities

  • Guide architectural strategy across low-level graphics drivers and modern graphics pipelines.
  • Partner with cross-functional hardware, research, and platform product teams to define roadmaps and milestones.
  • Manage and mentor an engineering team building core graphics runtime systems and developer tooling for Android XR devices.
  • Drive engineering best practices balancing real-time rendering fidelity with device power and thermal budgets.
  • Advocate modern engineering workflows and AI-assisted development tools to increase velocity and execution consistency across global sites.

Skills

Graphics development
Technical leadership
People management
Decision making
AR/VR experience
Graphics APIs

Education

Bachelor’s degree
Master’s degree or PhD

Tools

Vulkan
DirectX 12
Metal
Android development
Unix/Linux environments
Distributed systems

Job description

Google is seeking a Software Engineering Manager for XR Graphics to lead a skilled team delivering end-to-end graphics stacks for AR/VR devices. You will guide architecture, drive cross‑functional roadmaps, and mentor engineers across multiple sites to balance performance and power in XR pipelines.

Ideal candidates bring 8+ years in software, 3 years in graphics leadership, and experience building scalable teams for Android XR platforms. This role is on-site in San Jose, CA.

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