Video Game Producer

Koolhaus Games Inc.

United States

Remote

USD 90,000 - 130,000

Full time

3 days ago
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Benefits offered by this job

Stock options

Job summary

Koolhaus Games Inc. is seeking a Producer to manage projects end-to-end and assume 100% responsibility for commercial success. You will lead a team of designers, artists, programmers and sound artists, set priorities, timelines and budgets, and ensure milestones are met.

You will interact with publishers, oversee documentation, and coordinate with Leads to define scope, specs and deliverables. The role rewards strong leadership, industry knowledge, and the ability to keep a healthy, productive

Qualifications

  • Minimum of 2 years managing a team composed of game developers from diverse disciplines.
  • Have shipped at least 4 video games (mobile, console, PC/Mac).
  • Professional experience in the game industry as a producer or related roles.
  • Experience communicating with external clients (video game publishers).
  • College or university degree

Responsibilities

  • Manage assigned projects to ensure quality, timeliness and budget.
  • Coordinate with designers, artists, programmers and sound artists.
  • Provide creative direction and set priorities with stakeholders.
  • Oversee documentation: milestones, schedules, contracts, specs.
  • Maintain project budgets and forecast risks.
  • Interact with video game publishers.

Skills

Project management
Communication
Leadership
Game knowledge
Creative design thinking
Documentation
Risk management

Education

College degree

Tools

MS Office
MS Project

Job description

ROLE – The primary function of the Producer is to manage projects and to take 100% responsibility for all aspects of the project including its commercial success.

Responsibilities: Creative and Project Management
  • Take responsibility for the successful completion of assigned projects:
    • Support of and work with a team of designers, artists, programmers and sound artists
    • Creative direction of the project working closely with other creative stake holders
    • Ensure that the goals of the project—quality, timeliness, budget, etc—are met.
    • Establish the policies, goals, and values of the development team.
    • Stays up to date with the current state of the game industry
    • Highly knowledgeable of current best reviewed and best selling games
    • Ensure that the entire team knows it highest priorities and due dates.
    • Ensure that all contractual requirements are met in each milestone delivered to the client.
    • Effectively use all resources for production and testing.
    • Maintain forecasts of the project’s budget; anticipate, identify, and resolve overruns.
    • Constantly evaluate risks and potential obstacles.
Client Interaction
  • Interact with video game publishers, as appropriate.
  • Identify and track the responsibilities and dependencies of clients.
  • Manage potential conflicts between internal and external expectations for the project.
Documentation
  • Oversee the creation and maintenance of all project-related documentation: milestones, schedules, contracts, design documents, specifications, etc.
  • Work with the Leads (Project Manager, Art Director, Lead Game Designer, Technical Director) to develop project specifications that define the scope of the project, requirements of the prototype, and deliverables of milestones.
Staff Support
  • Assist and counsel marginal performers according to HR policies.
  • Complete the performance reviews of team members on time.
  • Help settle project-related conflicts and disputes.
  • Ensure that the team’s work environment is healthy and facilitates a high degree of productivity.
Skills
  • Thorough and accurate management and communication.
  • Knowledge of game play mechanics
  • Strong creative design skills
  • Problem solving.
  • Strong leadership skills
  • Ability to maintain project-related documents, schedules, lists, etc., using commercial software (e.g. Microsoft Office, MS Project, etc.).
  • Ability to consistently deliver high quality games that make a difference
Requirements
  • Minimum of 2 years managing a team composed of game developers (artists, programmers, game designers, sound artists) from diverse disciplines.
  • Have shipped at least 4 video games (mobile, console, PC/Mac)
  • Professional experience working in the game industry as a producer or associate producer, Lead Designer, Art Director, Technical Director
  • Experience communicating with external clients (video game publishers)
  • College or university degree
Relationships

Reports to: President/CEO

Manages: Leads of assigned projects.

Compensation
  • Competitive salary, benefits, revenue/royalty sharing and stock option package available for the right candidate
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