Lead Game Designer

Koolhaus Games Inc.

United States

Remote

USD 110,000 - 170,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Benefits
Stock option package

Job summary

Koolhaus Games Inc. is seeking a Lead Game Designer to guide the vision and design across multiple projects. You will own core game mechanics, oversee documentation, and collaborate with art and engineering teams to deliver engaging F2P experiences.

The role requires leadership, strong communication, and a track record of shipping AAA F2P titles. Expect a collaborative studio environment in the United States with competitive compensation.

Qualifications

  • Requires university degree or equivalent experience.
  • Shipped at least 3 AAA F2P released projects (Mobile/Console/PC/Mac).
  • Minimum 4 years as Lead or Senior designer in digital media.
  • Experience owning and implementing creative design from concept to completion.

Responsibilities

  • Design leadership: craft overall vision for products.
  • Communicate vision to team and leadership.
  • Oversee design docs, specs, milestones and deliverables.
  • Mentor and manage a team of designers.
  • Collaborate with artists and programmers to implement features.

Skills

Excellent communicator
ARM monetization
Core game mechanics
Multi-project design
Critical thinking
Leadership & delegation
Game design process
Documentation
MS Office proficiency

Education

University degree

Tools

PC/STEAM

Job description

Role

The primary role of the Lead Game Designer is to be the guiding light for all games being developed or serviced by Koolhaus Games. The Lead Designer provides and maintains the overall vision and ensures that products are aligned with the strategic goals of the studio.

Responsibilities

Game and App Design

  • Take responsibility for the successful design of assigned projects
  • Create an overall vision for products, in conjunction with the studio leadership group
  • Stay up to date with the current state of game design in the industry
  • Effectively communicate their vision for the project to the rest of the team
  • Understand core game mechanics and how to incorporate them into the larger project
  • Understand the current market as it relates to F2P games as a service i.e. acquisition, retention, and monetization
  • Craft well designed apps and games for a variety of genres and demographics

Development Team Interaction

  • Effectively communicate and sell your vision and direction
  • Initiate and support an all-encompassing, cross discipline creative team environment
  • Understand what is possible artistically and technologically
  • Work with artists and programmers to ensure proper implementation of the game features as designed

Documentation

  • Oversee the creation and maintenance of all design-related documentation
  • Work with the studio leadership to develop project specifications that define the scope of the project, requirements of the prototype, and deliverables of milestones

Staff Support

  • Provide career management and mentoring for designers with different levels of experience
  • Organizes and directs a team of game designers
  • Ensure that the design team’s work environment is healthy and facilitates a high degree of creativity and productivity
  • Help settle project-related design conflicts and disputes
  • Manage a talented creative team of game designers
Skills
  • Excellent communicator
  • Full understanding of ARM: acquisition, retention and monetization
  • Demonstrated expert level ability to generate core game mechanics, core loops, meta game, story, functionality and other aspects of game design
  • Able to multi-task, designing multiple projects across multiple genres
  • Strong critical thinking skills
  • Excellent leadership, time-management and delegation skills
  • Solid knowledge of the game design and development process
  • Strong documentation skills
  • Expert familiarity with MS Office tools i.e. Word, Excel, Powerpoint
Requirements
  • Minimum of 4 years working in the digital media industry as a Lead or Senior designer at either the developer or publisher level
  • Must have experience with PC/STEAM
  • Shipped at least 3 AAA F2P released projects (Mobile / Console / PC / Mac)
  • University degree, college diploma or equivalent experience
  • Successfully owned the creative design vision and implementation from concept to completion
  • Experience programming or scripting is a plus
Relationships
  • Reports to: Producer and CEO
  • Manages: Game Designers
Compensation
  • Competitive salary, benefits, revenue/royalty sharing and stock option package available for the right candidate
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