User Experience Designer

Neurable

Boston (MA)

On-site

USD 85,000 - 125,000

Full time

14 days+
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Benefits offered by this job

Equity participation in a high-growth/
Health, dental, and vision benefits
Ownership as the company scales

Job summary

Neurable is seeking a mid-level UX Designer in Boston to craft mobile-first experiences across health, wellbeing, and cognitive performance. You will prototype, test with real users, and work closely with engineering, product, neuroscience, and research teams to validate ideas and drive design decisions toward implementation-ready work.

You’ll translate feedback and usage signals into compelling product experiences, contribute to a culture of evidence-backed design, and ship impactful features

Qualifications

  • 3-5 years of UX design, product design, interaction design, or related experience
  • A portfolio showing shipped product work in at least one: game design, health applications, lifestyle products, consumer apps, wellbeing products, or mobile-first experiences
  • Evidence that your design work drove meaningful results (engagement, retention, behavior change, usability, conversion)
  • Strong fluency in mobile-first design and small-screen constraints
  • High proficiency with Figma and modern prototyping tools
  • Ability to generate implementation-ready designs in days, not weeks
  • Strong product judgment and ability to explain design patterns
  • Comfort using qualitative feedback and usage metrics for decisions
  • Clear communication and collaboration with product, engineering, research, and stakeholders
  • Energy for in-person work with a tight-knit, fast-moving team in Boston

Responsibilities

  • Design and prototype mobile-first experiences, with desktop, dashboards, internal tools, and customer surfaces
  • Translate concepts like focus, fatigue, cognitive state into product experiences
  • Create user flows, wireframes, prototypes, and implementation-ready designs
  • Test ideas through lightweight user research and usage data
  • Collaborate with product managers and engineers to evaluate tradeoffs and ship solutions
  • Design experiences that are engaging without being manipulative or distracting
  • Create design specs, annotations, and handoff materials for engineers
  • Help shape Neurable’s design philosophy and foster evidence-backed design culture

Skills

Mobile-first design
Figma
Prototyping
Implementation-ready designs
Product judgment
Qualitative feedback
Communication
In-person collaboration (Boston)
UX design
Portfolio

Tools

Figma
Prototyping tools

Job description

UX Designer

Mid-Level | 3-5 Years | Boston, MA | In-Office | Full-Time

About Neurable

Neurable is building neurotechnology that makes brain data useful in everyday life. Our software and hardware platform enables EEG-based devices to work beyond controlled lab environments, opening the door to new ways of understanding focus, fatigue, cognitive performance, wellbeing, and human-computer interaction.

We are a small, ambitious team working across neuroscience, hardware, software, AI, product, and design. We are growing quickly, and we are looking for people who want to help shape both the technology and the company as we scale.

About the Role

We’re looking for a UX Designer who thinks deeply about how people interact with the products they use every day.

This role sits at the intersection of health, lifestyle, cognitive performance, and game-inspired design. You should have strong, well-formed opinions about what makes an experience compelling, useful, and delightful, with shipped work to back them up.

You’ll prototype and test quickly, mostly for mobile experiences, and work closely with engineering, product, neuroscience, and research to validate ideas with real users. You’ll translate feedback and usage signals into design decisions you can defend, then move quickly toward implementation-ready work.

This is not a role for polishing in isolation. It is a role for someone who wants to ship, learn, refine, and help define what evidence-backed, human-centered design looks like at Neurable.

What You’ll Do
  • Design and prototype mobile-first experiences, with additional work across desktop, dashboards, internal tools, and customer-facing product surfaces
  • Translate concepts such as focus, fatigue, cognitive state, signal quality, behavior change, and wellbeing into clear product experiences
  • Create user flows, wireframes, prototypes, interaction patterns, and implementation-ready designs
  • Test product ideas through lightweight user research, qualitative feedback, and usage data
  • Partner with product managers and engineers to evaluate tradeoffs and move toward shippable solutions
  • Design experiences that feel engaging and rewarding without being manipulative, gimmicky, or distracting from user wellbeing
  • Create clear design specs, annotations, and handoff materials that help engineers build efficiently
  • Help shape Neurable’s broader design philosophy and contribute to a culture where opinionated, evidence-backed design is the norm
What We’re Looking For
Required Qualifications
  • 3-5 years of UX design, product design, interaction design, or related experience
  • A portfolio showing shipped product work in at least one of the following: game design, health applications, lifestyle products, consumer apps, wellbeing products, or mobile-first experiences
  • Evidence that your design work drove meaningful results, such as engagement, retention, behavior change, usability, conversion, or other product impact
  • Strong fluency in mobile-first design, including small-screen constraints, touch interactions, onboarding, notifications, progression, and repeat engagement
  • High proficiency with Figma and modern prototyping tools
  • Ability to generate implementation-ready designs in days, not weeks
  • Strong product judgment and the ability to explain why certain design patterns work or do not work
  • Comfort using qualitative feedback and usage metrics to make design decisions
  • Clear communication skills and comfort collaborating closely with product, engineering, research, and technical stakeholders
  • Energy for working in person with a tight-knit, fast-moving team in Boston
Nice to Have
  • Experience with behavioral science, motivation design, habit formation, or gamification frameworks
  • Experience designing for clinical, regulated, healthtech, wellness, wearable, or privacy-sensitive environments
  • Experience with motion design, sound design, haptics, microinteractions, or other craft areas that elevate mobile experiences
  • Interest in neuroscience, cognitive performance, human-computer interaction, wearables, or AI-enabled products
  • Startup or high-growth experience
What Success Looks Like

In your first 30 days, you will learn Neurable’s product vision, users, technical constraints, roadmap, and current design patterns. You’ll review product flows, prototypes, user feedback, metrics, and identify immediate UX opportunities across mobile experiences, onboarding, engagement, and insight delivery.

In your first 60 days, you will own design work for a defined product area, produce prototypes and design recommendations, support user testing or feedback synthesis, and translate early product ideas into implementation-ready designs.

In your first 90 days, you will lead UX design for one or more meaningful mobile-first initiatives, improve how users experience cognitive and wellbeing-related insights, and become a trusted design partner to product, engineering, and research.

How We Work

At Neurable, design is not just about making things look polished. It is about helping people understand new kinds of information, build trust in emerging technology, and use complex systems without needing to become experts in the machinery underneath.

We value people who are thoughtful, direct, curious, and accountable. This role is in person because our design process benefits from close collaboration: sketching together, testing quickly, debating product choices in real time, and building shared taste as a team.

You do not need to be a neuroscientist to succeed here. You do need to be curious, opinionated in useful ways, collaborative, and excited by the challenge of making the unfamiliar feel usable.

What We Offer
  • Competitive salary based on experience and role scope
  • Equity participation in a high-growth neurotechnology company
  • Fully paid up health, dental, and vision benefits
  • The opportunity to shape product experiences at the intersection of neuroscience, AI, hardware, wellbeing, and human performance
  • A collaborative team that values rigor, warmth, practical problem-solving, and strong design judgment
  • Meaningful ownership as the company scales
Logistics & Requirements
  • Full-time role based in Boston, MA
  • In-office position
  • Remote and hybrid arrangements are not available for this role
  • Authorized to work in the United States
  • No visa sponsorship available for this role, if applicable
  • 3 years of experience in UX design, product design, interaction design, or a related field
  • Portfolio required
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