Unreal Cinematics Tech Artist (Contract)

Pole To Win International

Fort Lauderdale (FL)

On-site

USD 55,000 - 96,000

Part time

14 days+

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Job summary

Side (formerly PTW) is a global game development and services provider. We are seeking a Cinematic Technical Animator to bring narrative-driven experiences to life using Unreal Engine 4, Blueprints, and in-engine animation workflows.

This 3-month 1099 contract role focuses on building scalable cinematic systems and collaborating across disciplines. You will design pipelines, implement in-engine animation, and partner with narrative design, audio, lighting, and gameplay teams to deliver

Qualifications

  • 2+ years of game development experience with hands-on implementation.
  • Strong Unreal Engine 4 experience, especially Blueprints, visual scripting, animation systems, and cinematic workflows.
  • Hands-on in-engine animation implementation including Animation Blueprints, Montages, Level Sequences, and character integration.
  • Solid understanding of narrative timing, pacing, and cinematic storytelling.
  • Experience contributing to at least one shipped game with narrative or mission design.
  • Excellent communication and collaboration across multiple disciplines.
  • Passion for narrative-driven first-person shooters.

Responsibilities

  • Design and build pipelines, tools, and systems for cinematic and narrative content to empower creative teams.
  • Implement cinematic content using Level Sequences, Animation Montages, Animation Blueprints, and Blueprint scripting.
  • Collaborate with animation, narrative design, audio, lighting, and other teams to ensure cohesive experiences.
  • Optimize cinematic systems for performance, reliability, and scalability while enabling ongoing iteration.

Skills

Unreal Engine 4
Blueprints
Visual scripting
Animation systems
Narrative timing
Problem solving
Collaboration

Job description

Side (formerly PTW) is a global game development and services provider. We are seeking a Cinematic Technical Animator to bring narrative-driven experiences to life using Unreal Engine 4, Blueprints, and in-engine animation workflows.

This 3-month 1099 contract role focuses on building scalable cinematic systems and collaborating across disciplines. You will design pipelines, implement in-engine animation, and partner with narrative design, audio, lighting, and gameplay teams to deliver

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