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True Anomaly is seeking a skilled UI designer to join a growing creative team at an exciting moment for the company. This is a hands-on role—drawing screens, building components, extending our design system, and delivering high-quality visuals for desktop software used in mission-critical space applications.
You will collaborate with senior designers and our Creative Director to shape user experiences and ensure craft meets the mission.
Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.
True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.
Creatives like you are essential to this mission — to inspire, define, and build. This is some of the most meaningful work you’ll ever do, in an industry devoted to protecting the people you care about.
We’re looking for a UI designer to join a growing creative team at an early and exciting moment for the company. This is a hands‑on visual role — drawing screens, building components, extending our design system, and whatever else the mission demands. Your artistic talent is front and center; you’ll work alongside our senior designers, who will frame the problem while you own the craft of the answer. You’ll work directly with our Creative Director who’s building this team for people who care as much about the craft as the mission.
Nobody has defined what mission‑critical space software should look and feel like. There’s no decade‑old design system handed down from a legacy defense contractor to follow. No committee approving your component library. The interfaces you help build here will set the standard for how a critical industry empowers the people defending it.
This is the level where a lot of designers get stuck resizing banners and tidying slide templates. Not here. You’ll be drawing the product itself — the screens operators use to do serious work — and your work will be seen at the highest levels of government and military. Expect more range, and more responsibility, than the title suggests.
If you’ve ever wanted your craft to carry real weight — this is that job.
Your actual level and base salary will be determined on a case‑by‑case basis and may vary based on the following considerations: job‑related knowledge and skills, education, location, and experience.
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.
True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.