U.S. Creative Director, Zoic Labs

Vfxwire

Northern (KY)

Hybrid

USD 140,000 - 160,000

Full time

14 days+
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Job summary

Zoic Labs is seeking a U.S. Creative Director to shape and present cutting-edge concepts across client experiences, from web tools to XR. You will lead rapid prototyping, collaborate with designers, developers, and producers, and translate client goals into interactive prototypes that are intuitive and functional.

The role requires strong ideation and storytelling, with experience presenting to clients and stakeholders. Remote work is supported; candidates in the U.S.

Qualifications

  • Strong ideation and storytelling skills with the ability to communicate concepts visually and verbally.
  • Experience presenting concepts to clients and stakeholders.
  • Ability to translate abstract client goals into tangible prototypes across platforms.

Responsibilities

  • Generate and pitch original creative concepts for immersive, interactive experiences (web tools, XR).
  • Lead early client conversations and capture friction points to shape solutions.
  • Collaborate with designers, developers, and project leads through discovery to rapid prototyping.
  • Explore emerging tools and technologies to apply to client work.
  • Support creation of case studies, pitch decks, and thought leadership content.

Skills

Creative concepting
Storytelling
Client presentation
UX/UI collaboration
Prototyping
Unreal/Unity

Tools

Figma
Adobe Creative Suite
Unreal Engine
Unity

Job description

U.S. Creative Director, Zoic Labs

About Zoic Labs Zoic Labs is an Experience Engineering company, focused on the strategic design and development of immersive, interactive and user-centric experiences. We blend principles of UX/UI design, psychology, advanced technology, and storytelling to create seamless, engaging, and functional digital and physical interactions. Our dynamic and multi-disciplinary team has deep expertise in video game, XR, and web tool design and leverages a robust product development pipeline. We work for a diverse mix of government and commercial clients.

The Role We're looking for a Creative Director to help ideate, define, and present solutions with cutting-edge look, feel, and function across a variety of client experiences. You'll work where design, psychology, storytelling, and emerging technology meet, turning early ideas into interactive prototypes that show clients what's possible and what their users need. You'll lead the front end of our creative process: understanding client goals, generating original concepts, prototyping them quickly across game, XR, and web platforms, and presenting them in ways that build confidence and buy-in. Collaborating with our designers, developers, and project leads, you'll carry the strongest ideas forward in alignment with clients and stakeholders, so bold creative visions become experiences that are intuitive, functional, and ready for real-world use. Your work will span commercial and government clients, from engaging consumer-facing experiences to mission-focused training and operational tools. Each comes with its own users, constraints, and definition of success. This role suits someone who thrives in early-stage ambiguity, moves easily from sketch to working build, and is equally comfortable working remote, onsite with clients, or on the road with our business development team. Some of the most important work happens in those first meetings, where reading the room and sketching out what's possible on the spot is what earns the engagement.

What You’ll Do
  • Generate and pitch original creative concepts for immersive, interactive, experiential and gamified experiences (primarily web tools, VR/AR/XR are a plus).
  • Join business development trips and take the lead in early client conversations, listening for how their teams work today and where the friction is, then thinking out loud with them about what a better experience could look like.
  • Evaluate existing customer workflows, offer novel solutions and help guide clients in connecting the dots on what functionality is missing.
  • Translate abstract client goals and brand strategy into tangible concept art, storyboards, mockups, or interactive prototypes.
  • Partner with UX/UI designers, developers, and project leads throughout our process from discovery through rapid prototyping.
  • Contribute to brainstorms and design sprints across both government and commercial engagements, adapting tone and approach to each.
  • Explore emerging tools, platforms, and technologies (game engines, AI, spatial computing, etc.) and identify practical ways to bring them into client work.
  • Support the creation of case studies, pitch decks, and thought leadership content that showcase Zoic Labs' creative approach.
  • Help maintain a point of view on where experience design and interactive storytelling are headed, and bring that thinking back into the studio.
  • A portfolio demonstrating original creative concepts across digital and/or physical experiences (web, games, XR, installations, or similar).
  • Strong ideation and storytelling skills, with the ability to communicate concepts visually and verbally.
  • Confidence in front of clients, with the listening skills to surface pain points in a first meeting and the instincts to sketch out ideas in real time.
  • Comfort working in quick-paced, rapid-prototyping environments.
  • Familiarity with design and prototyping tools (Figma, Adobe Creative Suite, or similar); experience with Unreal Engine or Unity is a strong plus.
  • Curiosity about user and human-centered design, and what makes an experience genuinely engaging.
  • Ability to flex between government and commercial client contexts, including working within security-conscious constraints.
  • A collaborative mindset. This role works closely with designers, developers, and producers, not in isolation.
  • Experience with AR/VR/MR headset or tablet-based application design.
  • Prior experience with government or defense-related creative projects.
  • Background in game design, exhibit design, or experiential/environmental design.
  • Exposure to data visualization or geospatial tools.
Additional Info
  • Candidates will need to be located in the U.S and able to successfully pass and obtain a DoD clearance.
  • This is a remote (work-from-home position)
  • Pay Range: 140k-160k DOE (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Zoic Studios participates in the eVerify program
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned
  • Due to the volume of applications we receive across our different openings we regret that only those selected to interview will be contacted

Security Clearance: Successful applicant for this position must be eligible to obtain a DoD clearance or government customer access to classified/sensitive material. A current DoD clearance is not required to be eligible for this position, however the successful applicant will be required to obtain a DoD clearance or government customer access within a reasonable time after the offer is extended and must be able to maintain the applicable clearance. *US Citizenship is Required. By applying to this position, you are agreeing to complete a National Security Clearance Pre-Screen Questionnaire, if one is required, to evaluate your general ability to obtain the required security clearance or government customer access associated with this position.

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