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Gravity Media is seeking a skilled Travel Broadcast Engineer to support esports broadcasts for Riot Games events. Based in Des Moines, WA with extensive travel, you will oversee the production and technology layer across fly-away operations and remote centers.
You will collaborate with Esports engineering and IT teams to optimize movement, content management, monitoring, and service quality across global venues.
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We are looking for a skilled Travel Broadcast Engineer to join Gravity Media's Team to help shape and drive the operation and maintenance of the production layer and supporting technologies of our client's global esports broadcast operations. The position is based out of Des Moines, Washington, with a high volume of travel.
If successful, you will be assigned to the Esports Event Technology Global Events Travel Team. You will work across Riot Games' esports broadcasts, featuring championships and tournaments from titles League of Legends, VALORANT, Teamfight Tactics and Riftbound.