Tools Programmer Intern: Build & Automate Epic Tools

Epic Games

Cary (NC)

On-site

USD 34,000 - 55,000

Part time

6 days ago
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Job summary

Epic Games invites applications for a Tools Programmer Intern to join the Build Operations - Tools team. You will help create and improve internal tools used for Fortnite, Unreal Engine, and other Epic products, enabling faster builds, tests, and feature delivery.

You’ll write tests, instrument telemetry, and collaborate across engineering and content teams to solve complex challenges that enhance stability and efficiency in game development workflows.

Qualifications

  • Experience working on game features or technology with C#.
  • Familiarity or willingness to learn C++.
  • Experience with UX and using GUI frameworks.
  • Comfort managing agentic workflows and AI-assisted coding.
  • A passion for maximizing developer efficiency and product quality.
  • An interest in game engines and game development concepts such as scripting, exporters, data processing, packaging, deployment.

Responsibilities

  • Create and improve tools and platforms used by developers working at Epic
  • Write unit and functional tests that ensure the quality of the tools we release
  • Instrument telemetry and visualize/report tools usage with data transformation
  • Create and improve workflows for Unreal Editor, Unreal Editor for Fortnite, Fortnite and other products
  • Work closely with QA and other developers to streamline/optimize human interactions and problem solving
  • Collaborate with a wide variety of engineering and content creation teams to solve complex technical challenges that make an impact on the stability and quality of game development build operations

Skills

C#
C++
UX GUI
AI-assisted coding
Developer efficiency

Job description

Epic Games invites applications for a Tools Programmer Intern to join the Build Operations - Tools team. You will help create and improve internal tools used for Fortnite, Unreal Engine, and other Epic products, enabling faster builds, tests, and feature delivery.

You’ll write tests, instrument telemetry, and collaborate across engineering and content teams to solve complex challenges that enhance stability and efficiency in game development workflows.

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