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An innovative studio is seeking a Temporary Senior Lighting Artist to help shape the next chapter in an iconic gaming franchise. This fully remote role offers the chance to work with cutting-edge technology and collaborate with a talented team. You will develop immersive lighting experiences within Unreal Engine, ensuring visual consistency and high-quality results. If you are passionate about blending art and technology, this position is a unique opportunity to contribute to a beloved series while working in a supportive and creative environment.
Cloud Chamber is seeking a talented Temporary Senior Lighting Artist to contribute to the development of the next BioShock game. This role involves working within Unreal Engine to craft immersive lighting for gameplay and cinematic sequences. The ideal candidate will have a passion for blending art and technology to evoke mood and atmosphere, collaborating closely with other artists and teams to enhance environments and storytelling.
This is a fully remote position based in the United States, with salary ranges varying by state:
Compensation includes market-based pay, potential bonuses, and benefits. Details will be provided upon offer. The role is at-will, with company reserves to modify compensation at any time.
#LI-Hybrid
We are a team of passionate creators dedicated to making unique and engaging games, currently working on the next BioShock. We value diversity, open communication, and well-being, aiming to produce exceptional experiences and a positive work environment.
We’re excited to meet talented individuals who share our passion. Join us in crafting worlds that inspire and move players.
Please note: 2K Games and its studios do not contact candidates via instant messaging or personal email for recruitment purposes.