Temp Associate Game Designer — Prototype & Polish Gameplay

Naughty Dog

California (MO)

Hybrid

USD 70,000 - 100,000

Full time

14 days+

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Job summary

Naughty Dog is looking for a proactive designer for a hybrid role focused on prototyping gameplay using in-house tools and scripting. You will be responsible for developing engaging gameplay scenarios and narrative sequences while working closely with various departments to ensure high-quality production.

Candidates must have a strong programming background, preferably in C++, C#, or Lua, along with excellent communication skills. A Computer Science degree is preferred. Join Naughty Dog and be part of crafting innovative gaming experiences.

Qualifications

  • Significant programming ability in languages like C++, C#, Lua.
  • Knowledge of 3D math to support gameplay design.
  • Excellent communication and teamwork skills are essential.

Responsibilities

  • Prototyping and implementing gameplay scenarios and narrative sequences.
  • Collaborating with design teams to balance gameplay mechanics.
  • Communicating across departments to support asset production.

Skills

Significant programming ability
Knowledge of 3D math
Experience with C++, C#, Lua, or other scripting language
Broad understanding of gaming landscape
Self-starter with excellent communication and teamwork skills
Willingness to take design direction

Education

Computer Science undergraduate degree preferred

Job description

Naughty Dog is looking for a proactive designer for a hybrid role focused on prototyping gameplay using in-house tools and scripting. You will be responsible for developing engaging gameplay scenarios and narrative sequences while working closely with various departments to ensure high-quality production.

Candidates must have a strong programming background, preferably in C++, C#, or Lua, along with excellent communication skills. A Computer Science degree is preferred. Join Naughty Dog and be part of crafting innovative gaming experiences.

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