Technical Producer

GSC Game World

United States

À distance

USD 90 000 - 130 000

Plein temps

Il y a 3 jours
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Résumé du poste

HellaGoodAudio is seeking a Technical Producer to drive the development and delivery of gaming projects. You will coordinate cross-functional teams, optimize production workflows, and ensure the availability of tools and pipelines necessary for AAA-quality work.

Ideal candidates have 4+ years in the gaming industry, experience with iterative and waterfall methods, and strong English communication. Proficiency with Jira, Confluence, Miro, Slack, and Unreal Engine 5 is preferred.

Qualifications

  • 4+ years of experience in the gaming industry as a Technical Producer or similar role.
  • Experience with iterative, incremental, and linear (waterfall) development.
  • Systemic approach to issue resolution and product/process creation.
  • Ability to follow guidelines and adapt them when necessary.
  • Team management and conflict resolution skills.
  • Understanding of the Game Development Life Cycle.
  • Competency with Google Suite, Atlassian tools (Jira, Confluence), Miro, Slack.
  • English - Upper Intermediate.
  • Understanding of Unreal Engine 5.

Responsabilités

  • Technical Workflow Optimization: Analyze and improve production workflows to maximize team efficiency.
  • Ensure the team has the tools, software, and processes needed for high-quality work.
  • Oversee integration of new technologies, tools, and pipelines in collaboration with technical directors and IT.
  • Resource Management: Manage project resources (hardware, software, external services) within budget constraints.
  • Oversee scheduling and workload distribution across technical teams.
  • Quality Assurance & Technical Standards: Collaborate with QA to define technical testing protocols and performance standards.
  • Ensure platform compatibility, optimization, and adherence to AAA-level technical standards.

Connaissances

Team management
Conflict resolution
English communication
Game Development Life Cycle
Jira
Confluence
Google Suite
Miro
Slack
Unreal Engine 5

Outils

Jira
Confluence
Miro
Slack
Unreal Engine 5

Description du poste

Technical Producer

Technical Producer

As a Producer, you will work with functional and cross-functional teams, fostering a cohesive and productive environment to drive successful development and delivery of projects.

What You Will Be Working On GSC Game World projects.

Requirements 4+ years of experience in the gaming industry as a Technical Producer or similar role. Experience with iterative, incremental, and linear (waterfall) development. Systemic approach to issue resolution and product/process creation. Ability to follow guidelines and adapt them when necessary. Team management and conflict resolution skills. Understanding of the Game Development Life Cycle. Competency with Google Suite, Atlassian tools (Jira, Confluence), Miro, Slack. English - Upper Intermediate. Understanding of Unreal Engine 5. Duties Technical Workflow Optimization Analyze and improve production workflows to maximize team efficiency. Ensure the team has the tools, software, and processes needed for high-quality work. Oversee integration of new technologies, tools, and pipelines in collaboration with technical directors and IT. Resource Management Manage project resources (hardware, software, external services) within budget constraints. Oversee scheduling and workload distribution across technical teams. Quality Assurance & Technical Standards Collaborate with QA to define technical testing protocols and performance standards. Ensure platform compatibility, optimization, and adherence to AAA-level technical standards. Preferred Qualifications Advanced technical knowledge in rendering, AI, engine architecture, or systems engineering. Experience with live service or post-launch development for AAA games. Passion for video games and awareness of current gaming technology trends. Will Be a Plus Understanding of Kanban and Scaled Agile methodologies (SAFe, LeSS, Nexus). Facilitation skills (Six Thinking Hats, Liberating Structures) and team coaching experience. Understanding of team dynamics and change introduction cycles. Prior experience as Developer, Game Designer, or QA. Hands-on experience in AAA projects. Work Format Office - Prague. Office - Kyiv. Remote. Hiring Steps Recruiter interview. Technical interview. Cultural interview.

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