Tactile Simulation Research Engineer - Robotics

Apple, Inc.

Santa Clara (CA)

On-site

USD 185,000 - 325,000

Full time

11 hours ago
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Job summary

Apple, Inc. is seeking a Tactile Simulation Research Engineer for Special Projects (Robotics) in Santa Clara, CA.

You will advance simulation architectures for tactile and robotic systems, collaborating across disciplines to push the boundaries of perception, control, and intelligence within the Apple ecosystem. The role requires hands-on development, calibration against data, and publication-ready documentation.

Qualifications

  • 6+ years of relevant experience developing dynamic physically-accurate simulations.
  • Strong foundation in classical mechanics and contact dynamics.
  • Strong proficiency in Python and C++ with experience in multi-language systems.
  • Strong proficiency in numerical methods and physics simulation software.
  • Strong analytical, troubleshooting, and problem-solving skills.
  • Ability to work in multidisciplinary teams.
  • Bachelor's degree in Engineering, Robotics, Computer Science, or related field.

Responsibilities

  • Develop and maintain novel simulation architectures for tactile and robotic systems.
  • Optimize fidelity and performance of simulations with complex dynamics.
  • Calibrate and validate simulation models against empirical data.
  • Identify and resolve numerical stability issues.
  • Collaborate across disciplines to advance impact across stakeholders.
  • Document research findings and methodologies for internal and external publications.

Skills

Python
C++
Numerical methods
Physics simulation

Education

Bachelor's degree
Advanced degree (BS/MS/PhD) in Robotics/Mechatronics/Controls

Tools

MuJoCo
IssacLab simulator
Drake

Job description

Apple, Inc. is seeking a Tactile Simulation Research Engineer for Special Projects (Robotics) in Santa Clara, CA.

You will advance simulation architectures for tactile and robotic systems, collaborating across disciplines to push the boundaries of perception, control, and intelligence within the Apple ecosystem. The role requires hands-on development, calibration against data, and publication-ready documentation.

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