Tabletop Game Designer — Invent & Playtest Across Genres

Goliath

Dallas (TX)

On-site

USD 60,000 - 90,000

Full time

14 days+
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Benefits offered by this job

401(k) with company matching
Health, dental, and vision insurance
Life insurance
Flexible spending and health savings
Paid time off
Join a fun, dynamic and creative行业

Job summary

Goliath seeks a highly creative Game Designer to invent and develop innovative tabletop games across preschool to licensed categories. You will turn ideas into prototypes, manage multiple projects end-to-end, and lead playtests to refine gameplay and instructions.

Strong writing and communication are essential for documenting concepts and presenting findings. You will stay attuned to industry trends, collaborate with internal teams and external partners, and contribute to production handoff

Qualifications

  • Experience in board game development or related creative field.
  • Ability to develop games from early idea through prototyping, playtesting, iteration, and final documentation.
  • Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.
  • Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.
  • Experience planning, conducting, and documenting structured playtests.
  • Ability to turn qualitative consumer observations into specific, actionable improvements.
  • Excellent organizational and project-management abilities, including managing several projects with shifting timelines.
  • Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.
  • Comfortable giving, receiving, evaluating, and incorporating constructive feedback.
  • A portfolio of published games, prototypes, instructions, or other relevant game-development work.

Responsibilities

  • Invent and develop original games across multiple categories using ideas from internal teams, licensors, external partners, consumer insights.
  • Turn early-stage ideas into engaging prototypes and feasible designs.
  • Manage multiple projects from concept through iteration and production handoff.
  • Plan and facilitate playtesting with internal teams and target consumers.
  • Write clear, audience-appropriate instructions and develop layouts from testing insights.
  • Present concepts and findings; incorporate feedback while preserving game integrity.
  • Develop talking points and demonstrations for teams, licensors, and partners.
  • Lead structured brainstorms and document creative direction.
  • Research trends and evaluate games for innovations and market opportunities.
  • Attend industry events to find inspiration, research products, and identify partners.
  • Maintain knowledge of current and historical board games and mechanics.

Skills

Game design
Prototyping
Playtesting
Writing
Project management
Autonomy
Feedback incorporation
Portfolio

Job description

Goliath seeks a highly creative Game Designer to invent and develop innovative tabletop games across preschool to licensed categories. You will turn ideas into prototypes, manage multiple projects end-to-end, and lead playtests to refine gameplay and instructions.

Strong writing and communication are essential for documenting concepts and presenting findings. You will stay attuned to industry trends, collaborate with internal teams and external partners, and contribute to production handoff

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