Systems Engineer

Game Companies

Gainesville (FL)

On-site

USD 90,000 - 120,000

Full time

42 hours ago
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Benefits offered by this job

Flexible time off
Comprehensive health package
Flexible core hours 10:30am - 4:30pm
Moving assistance
Royalties (with tenure)
Yearly bonuses
Career development assistance

Job summary

Grove Street Games in Gainesville is seeking a full-time Systems Engineer to develop and refine core game systems across projects and platforms, with a focus on Unreal Engine and performance across current generation consoles.

You will collaborate with design and QA to implement, debug, and iterate on gameplay systems, own source code, and help shape future technology choices while meeting deadlines.

Qualifications

  • Bachelor’s degree in a relevant field is required.
  • Fluency in C++ and ability to pick up other languages quickly.
  • Strong debugging skills are essential.
  • Self-motivated with the ability to work independently and on a team.
  • Excellent communication skills, both written and verbal.
  • On-site work in Gainesville; this job is not remote.

Responsibilities

  • Project and source code ownership.
  • Architect and implement game systems adaptable to new technology.
  • Meet and exceed commitments regularly.
  • Provide effective solutions to complex systems engineering problems.
  • Participate in team discussions, critiques, and game development ideas.
  • Maintain the production pipeline and meet deadlines.
  • Think long-term about major design and technology choices.

Skills

Communication skills
Self-motivation
Teamwork
Adaptability

Education

Bachelor’s Degree in Software Engineering or Computer Science

Tools

C++
Unreal Engine

Job description

  • Excellent communication skills, both written & verbal
Unreal Engine Development
1–2 years
Technical Engineering

Grove Street Games is seeking a full-time systems engineer to join our team in Gainesville. Here you will focus on creating and improving systems across all of our projects and platforms. Work with top game franchises and current generation consoles and have your work impact millions of players! You will work closely with design and QA to implement, debug, and iterate on core game systems that serve as the backbone of the games we create. The successful candidate needs to be able to develop an expert level understanding of Unreal Engine and also has strong knowledge of how to optimize game code and systems.

When you join Grove Street Games, you come into a work environment that allows our employees to thrive, not just on their career paths but also on their personal journeys. We take a lot of pride in creating a foundation our employees can utilize to not only get ahead in their dreams but also create lasting games that millions of players will be able to enjoy.

Some projects our Systems Engineers have worked on in the past include:
  • Developed a top of the line modding integration for ARK: Survival Ascended, allowing creators to develop mods that are distributed to PC and console players alike. Mods for ARK have now been downloaded hundreds of millions of times.
  • Constructed a custom total destructible world system for BeastLink, providing support for fully destructible, networked environments at a city-wide scale. This involved a combination of clever game logic and heavy modifications to Unreal’s Nanite technology.
  • Designed and implemented a secure account system using a combination of trusted end-points in our hosted servers and Epic Online Services to provide a sustainable progression system for our players.
Responsibilities
  • Project and source code ownership
  • Architect and implement game systems that are inherently adaptive to new technology
  • Meet and exceed your commitments on a regular basis
  • Provide effective solutions to the difficult systems engineering problems
  • Participate and contribute creatively in team discussions, critiques, and game development ideas
  • Maintain the production pipeline while meeting deadlines
  • Long-term thinking with respect to major design and technology choices
Requirements
  • Bachelor’s Degree in Software Engineering, Computer Science or work experience in a relatable field
  • Absolute fluency in C++ and ability to easily pick up other languages
  • Strong debugging skills
  • Self motivated, with the ability to work both independently and on a team
  • Excellent communication skills, both written & verbal
  • Work on-site in Gainesville. This job is not remote.
Good to have
  • Unreal Engine expertise
  • Previous experience working in multiple game engines
  • Passion and knowledge of video games
Benefits
  • Flexible bank for time off (vacation, sick, personal)
  • Comprehensive health package
  • Flexible work day built around our core hours of 10:30am - 4:30pm
  • Moving assistance
  • Royalties (with tenure)
  • Yearly bonuses
  • Career development assistance
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