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Apple Inc. in Cupertino, CA is seeking a System Software Engineer on the Headphone & Accessories, Sensing & Connectivity team to design and build software for AirPods features across iOS and macOS, collaborating with cross‑functional partners to prototype, architect and deliver audio software solutions.
Requirements include 2+ years in C++, Swift or Objective-C, strong OO and multi‑threaded concepts, wireless/audio experience, and a BS/MS in CS or EE. Base pay ranges from $129,300 to $225,300.
Apple Inc. in Cupertino, CA is seeking a System Software Engineer on the Headphone & Accessories, Sensing & Connectivity team to design and build software for AirPods features across iOS and macOS, collaborating with cross‑functional partners to prototype, architect and deliver audio software solutions.
Requirements include 2+ years in C++, Swift or Objective-C, strong OO and multi‑threaded concepts, wireless/audio experience, and a BS/MS in CS or EE. Base pay ranges from $129,300 to $225,300.