System Software Engineer - Headphone & Accessories, Sensing & Connectivity

Apple

Cupertino (CA)

On-site

USD 140,000 - 190,000

Full time

5 days ago
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Job summary

Apple is seeking a System Software Engineer to design and develop software across Apple operating systems for a broad range of audio features and functionality. You will help build frameworks that expose AirPods capabilities to the Apple software ecosystem and collaborate with the AirPods firmware team to deliver robust audio solutions.

Join the Headphone & Accessories team to drive innovation in wireless audio experiences and personal device connectivity, shaping the next generation of audio

Qualifications

  • 2+ years experience in software design/programming with C++, Swift, or Objective-C
  • Strong understanding of object-oriented design, multi-threaded programming and OS concepts
  • Experience with wireless or audio solutions
  • Strong debugging skills
  • BS or MS in CS, EE, or related

Responsibilities

  • Design and write software for various audio features and functionality.
  • Prototype, design and implement software solutions for audio accessories in collaboration with design and cross-functional teams.

Skills

C++
Swift
Objective-C
Object-oriented design
Multi-threaded programming
Operating systems concepts
Wireless/audio experience
Debugging

Education

BS in CS/EE or related
MS in CS/EE or related

Job description

Summary

Join our Headphone & Accessories team and drive innovation in the wireless audio experience space! We craft and seamlessly integrate technologies that enrich people’s lives and deliver the best user-experience. Are you a dedicated software engineer ready to design, develop and build the next generation of wireless audio experience and personal device connectivity? If you're a strong software engineer and are passionate about building incredible solutions, we may have the job for you!

Description

As a System Software Engineer, you will design and develop software across Apple operating systems (iOS, macOS, and beyond) for a wide range of audio features and functionality. A core part of this role involves designing and building frameworks that expose and advertise AirPods capabilities to the broader Apple software ecosystem, enabling other teams and features to leverage the full power of AirPods hardware. You'll collaborate closely with design teams and cross-functional partners — including the AirPods firmware team — to prototype, architect, and deliver software solutions for audio accessories.

Key Responsibilities

Your main responsibility in this role will be to design and write software for various audio features and functionality. The role will include working with design and multi-functional teams to prototype, design and implement software solutions for audio accessories.

Minimum Qualifications

You have 2+ years experience in software design/programming with C++, Swift, or Objective-CYou have a solid understanding of object-oriented methodologies, multi-threaded programming and operating systems conceptsYou're experienced with wireless or audio solutionsYou have strong debugging skillsYou have a BS or MS in CS, EE, or related

Preferred Qualifications

You're experienced working with wireless technology, (Bluetooth or Wi-Fi)You have experience with SW audio features like Telephony audio or Bluetooth audio

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