System Performance Engineer: Hardware, Software & Power

Socket.dev

Cupertino (CA)

On-site

USD 130,000 - 200,000

Full time

4 days ago
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Job summary

Apple's System Performance Engineering group is responsible for in-depth performance analysis across the full stack of Mac and iPad systems during development. You will assess workloads from high-level software APIs to device micro-architectural details, influencing guidance across software, firmware, and silicon teams.

The role requires collaboration with cross-disciplinary partners to curate workloads representing content creators, gamers, developers and everyday consumers, with emphasis on

Qualifications

  • Bachelor's degree in EE or Computer Engineering and 2+ years of performance analysis across system architecture.
  • Hands-on experience in performance measurement, analysis, debug and optimization.
  • Experience with power and thermal management technologies and firmware.
  • Proficiency in C/C++ and Python and ability to learn new languages as needed.

Responsibilities

  • Play a critical role in ensuring the performance excellence of Mac and iPad systems under development.
  • Present findings and insights to executive leaders in cooperation with cross-functional partners on software, hardware and silicon teams.
  • Curate and define workloads that represent customers for various market segments (content creators, gamers, developers, everyday users).

Skills

Performance analysis
System architecture
Power and thermal management
C/C++
Python
Debug & optimization

Education

Bachelor's degree in EE or Computer Engineering

Job description

Apple's System Performance Engineering group is responsible for in-depth performance analysis across the full stack of Mac and iPad systems during development. You will assess workloads from high-level software APIs to device micro-architectural details, influencing guidance across software, firmware, and silicon teams.

The role requires collaboration with cross-disciplinary partners to curate workloads representing content creators, gamers, developers and everyday consumers, with emphasis on

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