System Design Engineer

NVIDIA

Santa Clara (CA)

On-site

USD 168,000 - 258,750

Full time

14 days+

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Benefits offered by this job

Equity
Benefits

Job summary

NVIDIA is seeking a System Design Engineer in Santa Clara, California. This role involves collaborating with HW/SW engineers to develop GPU/Tegra based products, focusing on cost-performance balance and optimization.

Candidates should hold a B.S or M.S. in Electrical Engineering, have over 5 years of experience, and possess strong analytical and PCB design skills. The position offers a competitive salary and equity as well as a diverse work environment.

Qualifications

  • 5+ years of proven experience in hardware system design.
  • Strong analytical skills including PCB design and review.
  • Experience with lab tools such as oscilloscopes and multimeters.

Responsibilities

  • Build system hardware products around GPU & Tegra SoC.
  • Collaborate with cross-functional teams to balance cost, performance, and schedule.
  • Drive initial test and debug efforts.

Skills

Analytical skills
PCB design
Linux knowledge
Communication skills

Education

B.S or M.S. in Electrical Engineering or equivalent experience

Tools

Oscilloscopes
Multimeters
Logic analyzers

Job description

NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI—the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new challenges that are hard to tackle, that only we can pursue, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence. We are now looking for a System Design Engineer in the Graphics Product Team. In this role, you will be working with a team of HW/SW engineers to develop NVIDIA GPU/Tegra based products for GPU cards, MGX servers, automotive, robotics, industrial PC, consumer electronics, etc.

What You’ll be Doing:
  • Build system hardware products around GPU & Tegra SoC.
  • Collaborate with cross‑function team to pursue the balance of product cost, performance, and schedule under the guidance of system architects and product architects.
  • Drive initial test and bring‑up, lead the debug efforts.
  • Create schematic, supervise PCB layout and system validation.
  • Handle documentation required to release the product to manufacturers and partners.
  • Optimize/invent circuits, functions for better performance, and lower cost.
  • Improve the design flow together with the infrastructure team.
What We Need to See:
  • B.S or M.S. in Electrical Engineering or equivalent experience.
  • 5+ years of proven experience.
  • Have strong analytical skills including past experience in PCB design and review.
  • Experience with using lab tools such as oscilloscopes, multimeters, and logic analyzers.
  • Possess a nurtured knowledge of Linux, and be very comfortable working in various Linux environments as well as with Windows OS’s.
  • Strong verbal and written skills.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 258,750 USD for Level 4, and 200,000 USD - 322,000 USD for Level 5.

You will also be eligible for equity and benefits.

This posting is for an existing vacancy.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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