Staff Tools Engineer (Full-Stack) - DAM & AI Tools

Jobs in JS

Los Angeles (CA)

On-site

USD 180,000 - 260,000

Full time

3 days ago
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Benefits offered by this job

Medical, dental, and life insurance
401k with company match
Open paid time off

Job summary

Riot Games is seeking a Staff Software Engineer (Full-Stack) on the Central Creative Tools team in Los Angeles. You will work with artists, discipline leads, and engineers to define the long-term tooling vision for content creation workflows, leveraging Digital Asset Management to improve creatives’ efficiency.

You will write production-grade code, evaluate AI-assisted tooling, and lead multi-month efforts, aligning with the Director of Technical Art.

Qualifications

  • Six-plus years of professional software engineering experience, including delivering live or shipped products at scale.
  • Three-plus years working on game development tools.
  • Experience in Unreal Engine and awareness of Epic tooling plans.
  • Bachelor's degree in computer science or equivalent experience.

Responsibilities

  • Implement the foundational elements of the DAM system to support each game team's creative tools ecosystem.
  • Write production-grade code that sets a high standard for other engineers.
  • Evaluate and operate AI-assisted tools to improve code quality, reliability, security, and performance.

Skills

Cross-functional collaboration
Communication skills
Ambiguity navigation
Game development experience

Education

B.S. in computer science or equivalent

Tools

Unreal Engine
Go
C++
C#
Typescript
AWS
EC2
S3

Job description

Riot Games is seeking a Staff Software Engineer (Full-Stack) on the Central Creative Tools team in Los Angeles. You will work with artists, discipline leads, and engineers to define the long-term tooling vision for content creation workflows, leveraging Digital Asset Management to improve creatives’ efficiency.

You will write production-grade code, evaluate AI-assisted tooling, and lead multi-month efforts, aligning with the Director of Technical Art.

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