Staff Software Engineer, Build & Release Systems

Riot Games

Los Angeles, California (CA, MO)

On-site

USD 193,000 - 269,000

Full time

11 days ago
Application generator

Don’t send a generic resume — generate a resume and cover letter tailored to this exact role.

Get past ATS filters

Benefits offered by this job

Open PTO
Medical, dental, life insurance
401k with company match
Parental leave

Job summary

Riot Games in Los Angeles is seeking a Staff Software Engineer (Build/Services) to lead core build systems, CI/CD pipelines, and developer tooling for Teamfight Tactics Core Tech. You will architect foundational systems, mentor engineers, and drive release processes to deliver high-quality game development.

The role requires hands-on implementation and collaboration with cross-functional teams across gameplay, backend, and core tech, ensuring scalable and reliable deployment of game assets and

Qualifications

  • 6+ years of professional software development experience.
  • 3+ years with Unreal Engine and Horde; shipping a project is a plus.
  • Experience with mobile and PC/desktop build environments.

Responsibilities

  • Develop and maintain patterns, tooling, and standards for foundational systems.
  • Maintain and optimize core build systems, CI/CD pipelines, test automation, and release tooling.
  • Contribute to CI/CD configuration and test automation to improve stability and delivery.
  • Build and maintain tools to support release/version management and workflow reliability.
  • Collaborate with gameplay, backend, and core tech teams on scalable cross-functional solutions.
  • Mentor engineers and promote engineering excellence and robust documentation.
  • Own build engineering operations, including dashboards, Slack integrations, and code-submission tooling.
  • Track build metrics across machines and environments, providing robust CI build support.

Skills

C++
Java
Unreal Engine
Horde

Tools

Perforce

Job description

Riot Games in Los Angeles is seeking a Staff Software Engineer (Build/Services) to lead core build systems, CI/CD pipelines, and developer tooling for Teamfight Tactics Core Tech. You will architect foundational systems, mentor engineers, and drive release processes to deliver high-quality game development.

The role requires hands-on implementation and collaboration with cross-functional teams across gameplay, backend, and core tech, ensuring scalable and reliable deployment of game assets and

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Staff Software Engineer, Build Services - Teamfight Tactics
Staff Software Engineer, Build Services - Teamfight Tactics

Riot Games • Los Angeles (CA), California (MO)

On-site
USD 193,000 - 269,000
Open PTO
Medical, dental, life insurance
401k with company match
+1
Staff Software Engineer, Riot Client: Lead & Mentor
Staff Software Engineer, Riot Client: Lead & Mentor

Riot Games • Los Angeles (CA)

On-site
USD 180,000 - 260,000
Medical insurance
Dental insurance
Life insurance
+3
Staff Platform Engineer: Internal Tools & Backend Services
Staff Platform Engineer: Internal Tools & Backend Services

Riot Games • Los Angeles (CA)

On-site
USD 193,000 - 269,000
Medical insurance
Dental insurance
Life insurance
+3
Staff Engineer, Esports Web Platforms
Staff Engineer, Esports Web Platforms

Riot Games • Los Angeles (CA)

On-site
USD 180,000 - 280,000
Open PTO
Medical insurance
Dental insurance
+3
Staff Software Engineer, Developer Experience & Tools
Staff Software Engineer, Developer Experience & Tools

Riot Games • United States

On-site
USD 193,000 - 269,000
Medical insurance
Dental insurance
Life insurance
+3
Principal Gameplay Engineer — Lead Systems & Tools
Principal Gameplay Engineer — Lead Systems & Tools

Riot Games • Los Angeles (CA)

On-site
USD 229,000 - 320,000
Medical Insurance
Dental Insurance
Life Insurance
+2
Principal Software Engineer, Gameplay - Teamfight Tactics
Principal Software Engineer, Gameplay - Teamfight Tactics

Riot Games • Los Angeles (CA)

On-site
USD 180,000 - 240,000
Medical, dental, and life insurance
401k with company match
Open paid time off policy
+2
Principal Gameplay Engineer - Tech Lead & Tooling
Principal Gameplay Engineer - Tech Lead & Tooling

Riot Games • Los Angeles (CA)

On-site
USD 229,000 - 320,000
Medical insurance
Dental insurance
Life insurance
+3
Senior Game Services & DevOps Architect
Senior Game Services & DevOps Architect

Riot Games • Los Angeles (CA)

On-site
USD 180,000 - 260,000
Open paid time off policy
Flexible work schedules
Medical insurance
+4
Principal Gameplay Engineer & Tech Lead
Principal Gameplay Engineer & Tech Lead

Socket.dev • Los Angeles (CA)

On-site
USD 180,000 - 240,000
Medical, dental and life insurance
Parental leave
401k with company match
+1