Staff Software Engineer, ASE Storage team

RiseMe

Cupertino (CA)

On-site

USD 240,000 - 320,000

Full time

12 days ago
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Job summary

Apple Services Engineering (ASE) leads cloud infrastructure and platform technologies powering key Apple experiences. We seek a passionate lead engineer/architect to shape the next version of our large-scale object storage and distributed key-value store within Storage Platforms.

You will design, build, and operate systems ensuring durability, high availability, and security across thousands of hosts, collaborating with multiple internal teams to deliver scalable, testable code and robust

Qualifications

  • 10+ years of professional software development experience.
  • 5+ years building and operating distributed systems.
  • Experience coding in Rust, C++, Java or C#.
  • Bachelor’s Degree in CS, an engineering-related field, or equivalent related experience.

Responsibilities

  • Directly impact the backend direction for the Apple internet services for years to come.
  • Design, build and maintain software and services to improve availability, scalability and security of Apple’s internal cloud infrastructure.
  • Make tradeoffs on availability and performance while prioritizing durability.
  • Design and implement features for a distributed key-value store (automatic repairs, shard splits and rebalances).
  • Massively scalable system currently spread across 2000+ hosts and handling 5M+ transactions per second.
  • Collaborate with internal teams, including customer teams and the storage reliability engineering team.
  • Focus on building testable, maintainable code and scalable processes across the team.

Skills

Rust
C++
Java
C#

Education

Bachelor’s Degree in Computer Science or engineering-related field

Job description

Apple Services Engineering (ASE) designs, builds, and operates the cloud infrastructure, server systems, and platform technologies that power many of Apple's most beloved experiences. Within ASE, the Storage Platforms organization develops the systems that store, protect, and serve Apple's data at massive scale, with a mission to deliver storage that is durable, secure, highly available, and operated with excellence. Engineers on this team will have the rare opportunity to work on storage device-optimized low-level storage, large-scale distributed systems, and high-performance IO stacks operating at mission-critical levels of availability and durability. Apple Object Storage is a massive scale storage system that provides the foundation for storing unstructured object data across Apple. The Apple Key-Value Store provides the metadata storage to make that happen, as well as supports other distributed Key-Value workloads within Apple Cloud platform. We are looking for a passionate lead engineer/architect with experience in developing large-scale services and infrastructure to take a central role in designing and building our next version. Join our friendly, collaborative, highly-motivated team!

Description

We are looking for collaborative, curious, and pragmatic Software Engineers to be part of this innovative team. In this role, you will:

  • Directly impact the direction for the backend of many critical Apple internet services for years to come.
  • Designing, building and maintaining the software and services to improve the feature set, availability, scalability and security of Apple's internal cloud infrastructure.
  • Ability to make tradeoffs on availability and performance while prioritizing durability are crucial.
  • Design and implement features for a distributed key-value store like automatic repairs, shard splits and rebalances.
  • Massively scalable, currently spread across 2000+ hosts and handles 5M+ transactions per second to support critical infrastructural systems and frameworks.
  • We are building a strongly consistent, distributed, ordered key-value database using custom transaction log on Raft/ZAB using RocksDB as storage engine.
  • Collaborate with internal teams, including customer teams and the storage reliability engineering team.
  • Focused on building testable, maintainable code and scalable processes across the team.
Minimum Qualifications
  • 10 years of professional software development experience on software or infrastructure systems
  • 5 years of experience building and operating distributed systems
  • Strong analytical and problem-solving skills, with meticulous attention to detail.
  • Experience coding in one or more of these programming languages: Rust, C++, Java or C#
  • Bachelor’s Degree in Computer Science, an engineering-related field, or equivalent related experience.
Preferred Qualifications
  • MS or PhD in Computer Science
  • Proven track record for building, launching and operating large-scale production internet services
  • Knowledge of Java, non-blocking and thread safe programming
  • Knowledge of distributed databases, distributed storage, or similar mass-scale Distributed Systems
  • Familiarity with RocksDB
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