Staff Software Engineer

General Motors

Warren (MI)

Hybrid

USD 189,000 - 240,000

Full time

14 days+

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Job summary

General Motors is seeking a Staff Software Engineer to develop high-performance infotainment UI applications in C++ across QNX/Linux/Android platforms. The role focuses on scalable UI architecture, graphics rendering, and system integration in a fast-paced automotive environment.

You will collaborate with cross-functional teams, optimize startup time and memory usage, and contribute to scalable UI frameworks across multiple vehicle programs. Experience with Android UI development is a plus.

Qualifications

  • Proficient in modern C++ with focus on performance and safety.
  • Strong understanding of multithreading, IPC, and memory management.
  • Experience debugging with GDB, Valgrind, and memory analyzers.

Responsibilities

  • Develop and maintain infotainment UI applications across platforms (QNX/Linux/Android).
  • Collaborate with System Engineering, UX, Product, and Validation teams to implement requirements.
  • Debug rendering, startup performance, power moding, IPC, and graphics behavior.
  • Support feature bring-up and CI/CD workflows across vehicle programs.

Skills

Modern C++
Multithreading
IPC
GDB/Valgrind
Qt/QML
QNX/Linux/Android

Job description

## Staff Software EngineerApplyremote type: Remote/Hybridlocations: Warren, Michigan, United States of America: Austin, Texas, United States of America: Mountain View, California, United States of Americatime type: Full timeposted on: Posted Todayjob requisition id: JR-202616368**Job Description**We are looking for a strong C++ Software Engineer to support development of next-generation automotive UI applications. The role involves development of high-performance, safety/regulatory-focused UI features across QNX/Linux/Android-based platforms, with emphasis on scalable UI architecture, graphics rendering, and system integration.Experience with Android UI/application development is a strong plus as the organization transitions toward Android-based UI platforms.**Key Responsibilities*** Develop and maintain infotainment UI applications using modern C++* Work closely with System Engineering, UX, Product, and Validation teams to understand and implement requirements* Debug and root-cause issues related to rendering, startup performance, power moding, IPC communication, and graphics behavior* Integrate vehicle signals/services into UI applications* Support feature bring-up on QNX/Linux/Android platforms* Contribute to scalable and adaptive UI frameworks across multiple vehicle programs* Participate in code reviews, unit testing, static code analysis, and CI/CD workflows* Support performance optimization, memory analysis, and startup time improvements* Collaborate with cross-functional teams during vehicle integration and milestone deliveries**Required Skills**Core C++ Development* Strong proficiency in modern C++ (C++11/14/17)•* Good understanding of: + Object-oriented design + Multithreading + STL + Memory management + IPC mechanisms + Performance optimization* Experience debugging complex issues using tools such as: + GDB + Valgrind + Heap/Memory analyzers**UI / Graphics Development**Experience in one or more:* Qt / QML* Altia* Skia* OpenGL / Vulkan* Embedded graphics/UI frameworksGood understanding of:* Rendering pipelines* Frame timing* Animation handling* Adaptive/responsive layouts* Multi-display architecture**Embedded / Automotive Platform Experience**Preferred experience with:* QNX* Embedded Linux* Vehicle signal integration* Middleware/service-based architecturesUnderstanding of:* Power moding* Startup sequencing* Safety/regulatory UI requirements* Automotive development lifecycleTools & Development WorkflowExperience with:* Git/GitHub* VS Code* CI/CD pipelines* Unit testing frameworks* Static code analysis tools (Parasoft/Coverity/SonarQube)* Jira/Agile workflows**Android UI Development (Preferred / Plus)**Experience in any of the following is a strong plus:* Android application/UI development* Android Automotive OS (AAOS)* Kotlin/Java* Jetpack Compose* Android rendering/performance debugging* Android services and IPC* Display Manager / Surface handling**Preferred Qualities*** Strong debugging and problem-solving skills* Ability to work in fast-paced milestone-driven environment* Good communication and cross-functional collaboration* Ability to understand complex system requirements and convert them into scalable implementations* Self-driven with ownership mindset* Interest in AI-assisted development workflows and modern developer productivity tools**Nice to Have*** Experience with GoLang services* Knowledge of graphics compositors (Wayland/Weston)* Experience with Android/Linux mixed rendering architectures* Exposure to AI-assisted development tools (GitHub Copilot, AI agents, log analysis tools)* Automotive Cluster/HUD experience* Experience or familiarity with Altia Studio and/or Qt Creator editor workflows* Familiarity with CAN/CAN FD vehicle networks and vehicle signal communication* Understanding of automotive communication protocols and diagnostics concepts* Exposure to SOME/IP, Ethernet-based communication, or middleware/service-oriented architectures is a plus**Example Technologies*** C++, Qt/QML, Kotlin, Altia, Skia* OpenGL/Vulkan* QNX, Linux, Android Automotive* GitHub Actions, SonarQube, Parasoft* VS Code, Copilot* GoLang (optional)**Compensation:** The compensation information is a good faith estimate only. It is based on what a successful applicant might be paid in accordance with applicable state laws. The compensation may not be representative for positions located outside of Bay Area, California. **Compensation:** The expected base compensation for this role is**: $189000 - $240000.** Actual base compensation within the identified range will vary based on factors relevant to the position.This role is categorized as hybrid. This means the selected candidate is expected to report to a specific location at least 3 times a week {or other frequency dictated by their manager}.This job may be eligible for relocation benefits.
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