Staff Reinforcement Learning Engineer

Fruition Group US

California (MO)

On-site

USD 150,000 - 210,000

Full time

29 hours ago
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Job summary

Fruition Group US is seeking a Staff Reinforcement Learning Engineer to lead development of next-generation learning systems for general-purpose robotic manipulation. This role spans simulation, real-world experiments and deployment on physical robots.

You will design RL policies, build scalable training pipelines, mentor engineers, and drive sim-to-real transfer with domain randomization and robust evaluation across tasks, embodiments and environments.

Qualifications

  • 7+ years of experience in machine learning, robotics or related fields with hands-on reinforcement learning experience.
  • Strong experience deploying RL algorithms for physical robotic systems.
  • Deep understanding of reinforcement learning fundamentals, including policy optimisation, value functions, exploration, reward modelling and offline/online learning.
  • Experience with robotic simulation environments such as MuJoCo, Isaac Sim or equivalent.

Responsibilities

  • Lead the design and development of reinforcement learning policies for complex robotic manipulation and whole-body behaviours.
  • Develop scalable training pipelines across simulation and physical robot environments.
  • Own RL architecture decisions spanning policy representation, reward design, exploration, training strategy and evaluation.
  • Develop approaches combining reinforcement learning with imitation learning, behaviour cloning and foundation-model-based policies.
  • Drive sim-to-real transfer, including domain randomization, system identification and robustness to real-world dynamics.
  • Develop methods for policy fine-tuning using real-world robot interaction and demonstration data.
  • Work closely with perception, controls, data and robotics engineers to integrate learned policies into complete robotic systems.
  • Establish rigorous evaluation methodologies for policy performance, robustness, generalization and failure recovery.
  • Investigate novel approaches to improving robot learning efficiency and generalization across tasks, environments and embodiments.
  • Provide technical leadership across RL initiatives, influencing architecture, research direction and engineering standards.
  • Mentor engineers and researchers while remaining deeply hands-on technically.

Skills

Python
C++
PyTorch
JAX
Reinforcement Learning
Robotics
Machine Learning
Policy Optimization
Simulation

Tools

MuJoCo
Isaac Sim

Job description

This is an opportunity to join a highly technical robotics team building general-purpose robotic intelligence. The successful engineer will have significant influence over how reinforcement learning is applied to real-world robots, working at the intersection of machine learning, robotics, simulation and physical AI.

We are seeking a Staff Reinforcement Learning Engineer to lead the development of next-generation learning systems for general-purpose robotic manipulation. This is a highly technical role focused on taking reinforcement learning research from algorithm development and large-scale training through simulation, real-world experimentation and deployment on physical robots.

Responsibilities :

  • Lead the design and development of reinforcement learning policies for complex robotic manipulation and whole-body behaviours.
  • Develop scalable training pipelines across simulation and physical robot environments.
  • Own RL architecture decisions spanning policy representation, reward design, exploration, training strategy and evaluation.
  • Develop approaches combining reinforcement learning with imitation learning, behaviour cloning and foundation-model-based policies.
  • Drive sim-to-real transfer, including domain randomization, system identification and robustness to real-world dynamics.
  • Develop methods for policy fine-tuning using real-world robot interaction and demonstration data.
  • Work closely with perception, controls, data and robotics engineers to integrate learned policies into complete robotic systems.
  • Establish rigorous evaluation methodologies for policy performance, robustness, generalization and failure recovery.
  • Investigate novel approaches to improving robot learning efficiency and generalization across tasks, environments and embodiments.
  • Provide technical leadership across RL initiatives, influencing architecture, research direction and engineering standards.
  • Mentor engineers and researchers while remaining deeply hands-on technically.

Required Experience

  • 7+ years of experience in machine learning, robotics or related fields, including significant hands-on reinforcement learning experience.
  • Strong experience developing and deploying RL algorithms for physical robotic systems.
  • Deep understanding of reinforcement learning fundamentals, including policy optimisation, value functions, exploration, reward modelling and offline/online learning.
  • Strong Python and C++ programming skills, with extensive experience in PyTorch and/or JAX.
  • Experience with robotic simulation environments such as MuJoCo, Isaac Sim or equivalent.
  • Demonstrated experience transferring learned policies from simulation to real hardware.
  • Strong understanding of robot dynamics, control and manipulation.
  • Experience working with large-scale robotics datasets and distributed GPU training.
  • Ability to take ambiguous research problems and translate them into robust engineering solutions.
  • Experience with humanoid or mobile manipulation platforms.
  • Experience with whole-body reinforcement learning and contact-rich manipulation.
  • Experience combining RL with Diffusion Policies, Vision-Language-Action models or robot foundation models.
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