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ATOMS Careers page is seeking a Staff Machine Learning Infrastructure Engineer to design and implement ML training infrastructure in San Francisco. The role involves building high-performance training pipelines and managing distributed GPU workloads.
Ideal candidates should have 8+ years of software engineering experience, strong backend programming skills, and expertise in Kubernetes. The position offers a competitive salary range of $224,000 - $280,000 per year, along with comprehensive benefits.
Who we are
Atoms is building the machines that power the next era of progress.
Over the last decade, software has transformed the digital world. But the physical world, where food is made, minerals are mined, goods are moved, and industries are run, remains far less intelligent, far less efficient, and far more constrained. We’re changing that.
Atoms builds Physical AI—real‑world robots for the industries that move civilization forward, starting with food, mining, and transport. Our systems are designed to understand, predict, and control the real world with precision, turning complex physical operations into something more reliable, more scalable, and more productive.
This work requires more than robotics. It requires deep integration across hardware, software, AI, operations, manufacturing, and real estate. We don’t just build machines in a lab. We deploy them into real environments, operate them, learn from them, and improve them until they work at scale.
We are roboticists, engineers, operators, and builders. We believe the next great technology companies will not only transform information, but the physical systems that shape everyday life.
If you want to work on hard problems with real-world impact, join us.
We are seeking a foundational Machine Learning Infrastructure Engineer to design and build the large‑scale ML training infrastructure that powers our next‑generation autonomous transport models. In this role, you will design the high‑performance training pipelines and validation environments that enable our world‑class robotics and ML researchers to iterate rapidly. You will own the challenge of scaling distributed GPU workloads to support a high volume of concurrent training runs across an expanding vehicle fleet, building a platform that can flexibly run on whatever GPU capacity is available, regardless of provider or environment, directly accelerating innovation across the platform.
This role is based in our San Francisco office. Atoms is a company driven by invention and continuous change - we are constantly reimagining our industries, building new products, and refining how we operate. We do our best work together. That’s why all of our office‑based teams work onsite, five days a week.
Base salary range for this role is $224,000 - $280,000 per year.
Actual compensation will be determined on an individual basis and may vary depending on experience, skills, and qualifications.
Base salary is just one part of your total rewards package. You may also be eligible for equity awards and an annual performance‑based bonus.
Benefits are subject to change at the company's discretion. Atoms accepts applications on an ongoing basis.
#LI-Onsite
As set forth in ATOMS Careers page’s Equal Employment Opportunity policy, we do not discriminate on the basis of any protected group status under any applicable law.
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