Staff Graphics Software Engineer – GPU, Drivers & Tools

Qualcomm

Boxborough (MA)

On-site

USD 142,000 - 212,000

Full time

14 days+
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Job summary

Qualcomm Technologies, Inc. is seeking a Graphics Software Engineer to architect, implement, and optimize GPU software for high‑end gaming, XR, and AI workloads.

You will contribute across drivers, features, and tools while collaborating with product and engineering teams to meet demanding performance targets. The role requires strong graphics programming experience (C/C++, C) and a track record of shipping complex software for GPUs, with responsibilities spanning design, testing, and

Qualifications

  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • OR Master’s degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • OR PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.
  • 1+ year of work experience with one or more programming language suitable for graphics (e.g., C++, C).

Responsibilities

  • Leverages advanced Graphics knowledge and experience to architect, design, implement, verify, and optimize the structure and performance of critical GPU hardware, drivers, features, applications, and tools.
  • Writes code for complex features, drivers, and APIs using different languages (e.g., C, C++, perl, python) and ensures code will perform effectively on different platforms.
  • Develops and maintains comprehensive pre- and post-silicon tests using advanced tools and methods in different environments (e.g., simulation, emulation, on-device) to ensure optimal performance, stability, security, and identify issues.
  • Identifies deficiencies and proposes solutions to improve designs; implements quality improvements in industry standard APIs and GPU hardware.
  • Collaborates with cross-functional teams, customers, external stakeholders (developers and standards groups), and/or third-party vendors to expose new features and functionality that align with needs and goals for implementation and customization.
  • Writes detailed design documentation and feature descriptions for complex projects to guide developers and/or customers to use or implement software.

Skills

Graphics programming
C/C++ experience

Education

Bachelor's degree in related field
Master's degree in related field
PhD in related field

Job description

Qualcomm Technologies, Inc. is seeking a Graphics Software Engineer to architect, implement, and optimize GPU software for high‑end gaming, XR, and AI workloads.

You will contribute across drivers, features, and tools while collaborating with product and engineering teams to meet demanding performance targets. The role requires strong graphics programming experience (C/C++, C) and a track record of shipping complex software for GPUs, with responsibilities spanning design, testing, and

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