Senior Graphics Software Engineer: GPU & XR Innovation

Qualcomm

San Diego (CA)

On-site

USD 124,000 - 186,000

Full time

16 hours ago
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Job summary

Qualcomm Technologies, Inc. is seeking a Graphics Software Engineer in the Graphics Software Engineering group to architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools.

You will collaborate with cross-functional teams to meet customer needs, perform comprehensive pre- and post-silicon testing, and contribute design documentation and APIs using C, C++, Perl, and Python across platforms.

Qualifications

  • Bachelor's degree in a related field with 2+ years of software/hardware or systems engineering experience.
  • Master's degree with 1+ year of software/hardware, systems engineering, or game rendering experience.
  • PhD in a related field.
  • 1+ year of academic and/or work experience with one or more graphics languages (e.g., C++, C).

Responsibilities

  • Architect, design, implement, and verify GPU hardware, drivers, features, and tools.
  • Write code for features and APIs using C/C++ and other languages; ensure cross-platform performance.
  • Maintain pre- and post-silicon tests using simulations, emulation, or on-device tests.
  • Identify deficiencies and collaborate to improve designs.
  • Collaborate with teams to expose new features aligned with needs.
  • Create detailed design documentation and feature descriptions for developers and customers.

Skills

C++
C
Graphics programming

Education

Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
Master's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field

Tools

Perl
Python

Job description

Qualcomm Technologies, Inc. is seeking a Graphics Software Engineer in the Graphics Software Engineering group to architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools.

You will collaborate with cross-functional teams to meet customer needs, perform comprehensive pre- and post-silicon testing, and contribute design documentation and APIs using C, C++, Perl, and Python across platforms.

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