Staff Engineer, Physical AI Simulation & World Models

Veeda Innovation

California, Northern (MO, KY)

Hybrid

USD 140,000 - 190,000

Full time

14 days+
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Job summary

Veeda AI is seeking a Member of Technical Staff - Simulation to join a small, fast-moving team building physical AI world models. You will integrate simulators like Isaac Lab, Carla, and MUJOCO, extend OpenUSD workflows, and ensure deterministic rollouts for training.

Strong C++/Python and GPU programming skills are essential. Responsibilities include scene pipelines, asset authoring in OpenUSD, variability, and evaluating fidelity between simulators and hardware traces to drive reproducible

Qualifications

  • Bachelor's degree or equivalent hands-on experience in Computer Science, Computer Graphics, Robotics, or a related technical field.
  • Experience building or substantially extending a physics engine or simulation framework (Newton, MuJoCo, PhysX, or something proprietary).
  • Strong C++ and Python skills and experience writing GPU code in CUDA, NVIDIA Warp, or an equivalent data-parallel framework.
  • Fluency in 3D content pipelines (OpenUSD, glTF, meshes, materials, coordinate frames, units, inertias) and their intricacies.
  • Ability to measure simulation fidelity and close quantified gaps between simulators and the hardware they model.

Responsibilities

  • Simulator integration: Help us connect our world models to existing simulator APIs that customers are familiar with (Isaac Lab, Carla, etc).
  • Harness engineering: Rethink "classical" to become a physical AI equivalent of an LLM coding harness.
  • Synthetic data generation: Own the moment when the world model and policy close the loop, collect success/failure cases of both algorithms.
  • Scene & Asset Pipelines: Build procedural scene generation and articulated asset authoring on OpenUSD, URDF, and MJCF, with automated convex decomposition, inertial-property assignment, and the QA that stops a broken asset reaching a training run.
  • Throughput & Determinism: Help us keep rollouts replayable under a fixed seed and configuration so a regression can be bisected.
  • Environment API & Fidelity: Own the interface policy training runs against (Gymnasium-style APIs, Isaac Lab managers) and the regression benchmarks that score both task success and divergence from real-hardware traces.

Skills

C++
Python
CUDA
OpenUSD
3D content pipelines
Simulation fidelity measurement

Education

Bachelor's degree

Tools

MuJoCo
PhysX
OpenUSD tooling
Omniverse Kit

Job description

Veeda AI is seeking a Member of Technical Staff - Simulation to join a small, fast-moving team building physical AI world models. You will integrate simulators like Isaac Lab, Carla, and MUJOCO, extend OpenUSD workflows, and ensure deterministic rollouts for training.

Strong C++/Python and GPU programming skills are essential. Responsibilities include scene pipelines, asset authoring in OpenUSD, variability, and evaluating fidelity between simulators and hardware traces to drive reproducible

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