Staff Build Systems Engineer for CI/CD in Games

Riot Games

Mercer Island (WA)

On-site

USD 180,000 - 240,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision
401k with company match
Open PTO

Job summary

Riot Games is seeking a Staff Software Engineer (Build/Services) for the Teamfight Tactics Core Tech team. You will provide technical leadership, architecture, and hands-on implementation for core systems supporting builds, CI/CD pipelines, test automation, release management, and developer tools.

You will mentor engineers and own build operations, dashboards, and tooling, collaborating with gameplay, backend, and core tech teams to deliver scalable, reliable game development workflows.

Qualifications

  • 6+ years experience in professional software development.
  • 4+ years of professional experience in C++/Java.
  • 3+ years of professional experience with Unreal Engine and Horde (Experience shipping a project with these is a plus).
  • Demonstrated experience with both Mobile and PC/desktop build environments.
  • 3+ Perforce experience.
  • Demonstrated experience in game build processes, CI/CD pipeline configuration, and test automation.

Responsibilities

  • Develop and maintain patterns, tooling, and standards for foundational systems.
  • Maintain and optimize critical foundational systems to support game development and deployment, focusing on build processes, performance monitoring, art and gameplay tools, and cross-functional deployment solutions.
  • Contribute to the CI/CD pipeline configuration and test automation efforts to enhance product stability and delivery efficiency.
  • Build and maintain tools to support efficient release and version management, enhancing workflows for consistent and reliable game product delivery.
  • Participate in technical and architectural discussions with gameplay, backend, and core tech teams on scalable solutions.
  • Champion engineering excellence, ensuring high standards in code quality, maintainability, and documentation.

Skills

C++/Java OO
Unreal Engine
CI/CD
Build systems
Mentoring

Education

BS in Computer Science

Tools

Unreal Engine
Perforce

Job description

Riot Games is seeking a Staff Software Engineer (Build/Services) for the Teamfight Tactics Core Tech team. You will provide technical leadership, architecture, and hands-on implementation for core systems supporting builds, CI/CD pipelines, test automation, release management, and developer tools.

You will mentor engineers and own build operations, dashboards, and tooling, collaborating with gameplay, backend, and core tech teams to deliver scalable, reliable game development workflows.

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