Staff Infrastructure Engineer - AI & Tooling

Riot Games

Los Angeles (CA)

On-site

USD 193,000 - 269,000

Full time

2 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Life insurance
Parental leave
401k with company match
Open PTO
Flexible work schedules

Job summary

Riot Games is seeking a Staff Software Engineer for the Infrastructure team in Los Angeles to reduce toil and automate critical workflows. You will prototype tooling, AI-enabled agents, and deployment automation to scale Riot's games globally, collaborating with multiple engineering groups across the company.

The role emphasizes leadership, design quality, and mentorship of peers, with a focus on building scalable infrastructure and efficient processes in a fast-paced environment.

Qualifications

  • 7+ years experience as a software engineer with focus on infrastructure or tooling in a fast-paced, large-scale environment.
  • Expertise with full software development life cycle.
  • Expertise in one or more object oriented languages (i.e. Python, Go, Java, C++).
  • Strong experience working with containers and Kubernetes.
  • Experience with large-scale development/deployment on Cloud (i.e. AWS/GCP).
  • Experience with large-scale Deployment technologies (i.e. Cloudbees Jenkins, GitHub Actions).
  • Experience with AI tools such as Codex, Windsurf, Co-Pilot.
  • Understand core infrastructure services, distributed systems, microservices, and software at a large scale.

Responsibilities

  • Design solutions and features based on requirements and agreements with our stakeholders using our standard frameworks and best practices
  • Drive improvements to our standards and best practices where necessary
  • Continually looking for efficiency and improvement opportunities within our infrastructure, propose solutions and rally support for your proposal.
  • Work with senior leadership across organizations to ensure successful implementation
  • Lead by example on quality design and coding standards
  • Help grow the team through mentoring and leveling up of less experienced teammates
  • Build healthy relationships with other engineering teams at Riot to foster cross-team collaboration.

Skills

Python
Go
Java
C++
Kubernetes

Tools

AWS
GCP
CloudBees Jenkins
GitHub Actions

Job description

Riot Games is seeking a Staff Software Engineer for the Infrastructure team in Los Angeles to reduce toil and automate critical workflows. You will prototype tooling, AI-enabled agents, and deployment automation to scale Riot's games globally, collaborating with multiple engineering groups across the company.

The role emphasizes leadership, design quality, and mentorship of peers, with a focus on building scalable infrastructure and efficient processes in a fast-paced environment.

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