iOS Software Engineer - Creative Apps

Apple Inc.

Cupertino, Northern (CA, KY)

Hybrid

USD 150,000 - 278,000

Full time

2 days ago
Be an early applicant

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Stock options
Relocation assistance
Employee stock purchase plan

Job summary

Apple Inc. in Cupertino, California, is seeking an engineer to architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork. You will help set direction for creative tools and own features from concept to delivery.

You should have strong Swift and iOS/macOS experience, plus cloud tech, and a passion for sustainable software development; collaboration with design, QA, and cross‑functional partners is essential.

Qualifications

  • 2+ years shipping high quality, tested code on iOS and/or macOS.
  • Strong knowledge of architectural patterns used on Apple platforms.
  • Solid CS fundamentals and object oriented design.
  • Proficiency in Swift and UI frameworks (SwiftUI/UIKit/AppKit).
  • Ability to work with ambiguity and take ownership of features.

Responsibilities

  • Architect and build media management and collaboration features for Apple tools.
  • Set technical direction for innovative features in creative tools.
  • Partner with designers, QA, and cross‑functional teams across full lifecycle.
  • Drive features from concept through delivery with end‑to‑end ownership.

Skills

Swift
SwiftUI
UIKit
AppKit
iOS/macOS
Architectural patterns
Communication
Project management

Education

Bachelor's Degree in Computer Science or equivalent

Tools

XCTest
Swift Testing

Job description

Cupertino, California, United States Software and Services

At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for an engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You'll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.

Description

This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.

Responsibilities
  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork
  • Set the technical direction for new and innovative features in creative tools
  • Partner with human interface designers, QA teams, and cross-functional partners throughout the full development lifecycle
  • Drive features from concept through delivery, taking end-to-end ownership
Minimum Qualifications
  • 2+ years proven experience shipping high quality, tested code on iOS and / or macOS
  • Strong understanding of architectural patterns commonly used in programming for Apple platforms
  • Solid grasp of computer science fundamentals and object-oriented design
  • Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
  • Ability to work with ambiguity and take ownership of product features
  • Willingness to ask for help and learn from others
  • Committed to encouraging an open and inclusive work environment
  • Strong communication, collaboration, and project management skills
  • Bachelor's Degree in Computer Science or equivalent experience.
Preferred Qualifications
  • Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)
  • Experience with modern concurrency in Swift, including async / await and actors
  • Proficiency with Swift Testing and / or XCTest
  • Demonstrated commitment to accessibility and localization

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You'll find that idea reflected in everything here - in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple's workplace

Learn about reasonable accommodations for job applicants

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Sr iOS Software Engineer - Creative Apps
Sr iOS Software Engineer - Creative Apps

Apple Inc. • San Diego (CA), Northern (KY)

Hybrid
USD 175,000 - 309,000
Medical and dental coverage
Retirement benefits
Discounted products
+3
Sr iOS Software Engineer - Creative Apps
Sr iOS Software Engineer - Creative Apps

Apple Inc. • Cary (NC)

On-site
USD 140,000 - 210,000
iOS Software Engineer - Creative Apps
iOS Software Engineer - Creative Apps

Apple Inc. • Cary (NC)

On-site
USD 110,000 - 160,000
iOS Software Engineer - Video Applications
iOS Software Engineer - Video Applications

Apple Inc. • Cupertino (CA)

On-site
USD 185,000 - 325,000
iOS Software Engineer - Video Applications
iOS Software Engineer - Video Applications

Apple Inc. • Vancouver (WA)

On-site
USD 216,000 - 293,000
Stock options
Medical & dental coverage
Retirement benefits
+3
iOS Engineer - Creator Studio
iOS Engineer - Creator Studio

Apple Inc. • San Diego (CA), Northern (KY)

Hybrid
USD 142,000 - 263,000
Medical & dental
Retirement benefits
Discounted products & services
+3
Software Engineer - Creator Studio
Software Engineer - Creator Studio

Apple Inc. • Cupertino (CA), Northern (KY)

Hybrid
USD 150,000 - 278,000
SW Engineer, Media Services
SW Engineer, Media Services

Apple Inc. • Cupertino (CA)

On-site
USD 150,400 - 277,600
Medical and dental coverage
Retirement benefits
Discounted products and free services
+3
Software Engineer, Employee Experience & Productivity
Software Engineer, Employee Experience & Productivity

Apple Inc. • Culver City (CA)

On-site
USD 142,000 - 214,000
Sr. Systems Software Engineer - Video Technologies
Sr. Systems Software Engineer - Video Technologies

Apple Inc. • Seattle (WA)

On-site
USD 165,800 - 292,400
Stock options
Relocation assistance
Medical and dental coverage