Sr. GPU Compiler Developer

MediaTek Research Lab Inc.

San Diego (CA)

On-site

USD 179,000 - 286,000

Full time

14 days+

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Benefits offered by this job

Comprehensive health insurance
401K
Paid vacations
Sick leave
Parental leave

Job summary

MediaTek Research Lab Inc. is seeking an experienced GPU Compiler Engineer in San Diego to define GPU compiler software architecture and collaborate with multiple teams on implementations. The ideal candidate will have a BS, MS, or PhD in a relevant discipline and at least 10 years of experience in compiler development.

Responsibilities include developing compiler pipelines and enhancing API features, while also tuning performance and power consumption. The package includes a competitive salary range from $179,000 to $286,000 and extensive benefits.

Qualifications

  • 10+ years of working experience on product compilers and tools like assembler and linker development.
  • Hands-on knowledge of state-of-the-art compiler optimization techniques.
  • Knowledge of SIMD architecture.

Responsibilities

  • Define GPU compiler software architecture and interfaces.
  • Develop GPU compiler pipeline with linking and optimizations.
  • Collaborate with Driver and Hardware teams to implement new features.

Skills

C/C++ programming
Compiler optimization techniques
Problem solving
Teamwork
CUDA programming
D3D
OpenGL
OpenCL
LLVM
GPU architecture knowledge

Education

BS, MS or PhD degree in Computer Science, Electrical or Computer Engineering

Tools

Assembler
Linker
D3D
Vulkan/OpenGL
OpenCL

Job description

Role and Responsibilities
  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations/transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.
Main Requirements and Qualifications
  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
  • 10+ years of working experience on product compiler, compiler tools such as assembler, linker development.
  • Hands‑on knowledge/experience on C/C++ programming.
  • Hands‑on knowledge/experience on state‑of‑the‑art compiler optimization/transformation techniques.
  • Hands‑on knowledge/experience on LLVM.
  • Strong teamwork skill and execution capability.
  • Strong problem solving, root‑causing and debugging skills.
  • Knowledge/experience on GPU/GPU pipeline and GPU architecture.
  • Knowledge/experience on SIMD architecture.
  • Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs.
  • Knowledge/experience on leveraging AI in compiler/tool/optimization development.
  • Salary range: $179,000- $286,000.
  • Employee may be eligible for performance bonus, short and long term incentive programs. Actual total compensation will be dependent upon the individual's skills, experience and qualifications. MediaTek provides benefits including comprehensive health insurance coverage, life and disability insurance, savings plan, company paid holidays, sick leave, vacation time, parental leave, 401K and more.
  • MediaTek is an Equal Opportunity Employer that is committed to inclusion and diversity to all, regardless of age, ancestry, color, disability (mental and physical), exercising the right to family care and medical leave, gender, gender expression, gender identity, genetic information, marital status, medical condition, military or veteran status, national origin, political affiliation, race, religious creed, sex (includes pregnancy, childbirth, breastfeeding and related medical conditions), and sexual orientation.
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