Spacecraft Simulation Software Intern (In-Person Torrance)

PremierAgile Consulting Private Limited

Los Angeles (CA)

On-site

USD 41,000 - 55,000

Part time

14 days+

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Benefits offered by this job

Housing stipend
Travel stipend

Job summary

PremierAgile Consulting Private Limited is seeking an enthusiastic intern to develop physics-based software models for spacecraft subsystem testing, including propulsion and attitude control. You will author drivers for simulation hardware and build robust tools to deploy quality code.

The role requires coursework or experience in numerical methods and related physics topics, plus hands-on coding in Rust or C++. The internship is in-person at the Torrance headquarters for a minimum of 12 weeks.

Qualifications

  • Development experience in Rust, C++, or similar compiled language.
  • Coursework or experience in numerical methods, ordinary differential equations, mechanics, and electricity and magnetism.
  • Availability for a minimum 12-week internship in person at the Torrance headquarters.

Responsibilities

  • Develop physics-based software models for testing control of spacecraft subsystems, including propulsion, guidance/attitude control, thermal, power, and communications systems.
  • Author drivers for simulation hardware.
  • Create and utilize robust tools to allow for rapid deployment of quality code.
  • Perform data analysis and anomaly investigation to identify and resolve software bugs.
  • Support integration and testing of spacecraft subsystems.

Skills

Rust/C++ experience
Linux systems programming
Driver development

Education

Numerical methods coursework

Tools

NumPy
SciPy
Julia
MATLAB

Job description

PremierAgile Consulting Private Limited is seeking an enthusiastic intern to develop physics-based software models for spacecraft subsystem testing, including propulsion and attitude control. You will author drivers for simulation hardware and build robust tools to deploy quality code.

The role requires coursework or experience in numerical methods and related physics topics, plus hands-on coding in Rust or C++. The internship is in-person at the Torrance headquarters for a minimum of 12 weeks.

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