Software Engineer (Open 3D Engine)

AuraOne Human Data

United States

Remote

USD 55,000 - 96,000

Full time

14 days+

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Job summary

AuraOne, Inc. is seeking a Software Engineer (Open 3D Engine) to serve as a remote reviewer for AI outputs in 3D design workflows. You will evaluate craft, constraints, and tooling adherence, flag production-readiness issues, and document corrected approaches for training the modeling team.

Remote contractor role requiring documented experience in 3D design, strong tooling familiarity, and the ability to reason clearly in writing; availability of at least 10 hours per week is expected.

Qualifications

  • Portfolio or production experience in 3D design or adjacent creative discipline.
  • Familiarity with standard tooling for the discipline.
  • Ability to apply multi-page rubrics consistently across long batches.
  • Clear written reasoning naming the craft issue and the standard.
  • Reliable async availability for at least 10 hours per week.

Responsibilities

  • Review AI outputs against current 3D design craft and tooling standards for Software Engineer (Open 3D Engine) assignments.
  • Grade composition, constraint adherence, and production-readiness on a structured rubric.
  • Flag tooling-specific failures with severity tags (file format, scale, naming, layer hygiene).
  • Capture the corrected approach or reference for training the modeling team.
  • Adjudicate disputed creative judgments against published references or firm style guides.
  • Maintain reviewer-quality scores in inter-rater calibration cycles.

Skills

3D design experience
Tooling fluency
Rubric-based review
Clear written reasoning
Async availability 10h/wk

Job description

Software Engineer (Open 3D Engine) is a remote review track for evaluating AI outputs across 3d design workflows. Reviewers grade craft, constraints, and tooling adherence; flag production-readiness issues; and document the corrected approach so the modeling team can train on it.

Why this role matters

3D design AI is only useful if a working professional would actually ship the output. AuraOne uses portfolio-credentialed reviewers to grade outputs the way a senior creative would — with craft, constraints, and tooling all in scope.

Responsibilities
  • Review AI outputs against current 3d design craft and tooling standards for Software Engineer (Open 3D Engine) assignments.
  • Grade composition, constraint adherence, and production-readiness on a structured rubric.
  • Flag tooling-specific failures (file format, scale, naming, layer hygiene) with severity tags.
  • Capture the corrected approach or reference so the modeling team can train on it.
  • Adjudicate disputed creative judgments against published references or firm style guides.
  • Maintain reviewer-quality scores in inter-rater calibration cycles.
Qualifications
  • Portfolio or production experience in 3d design or an adjacent creative discipline for Software Engineer (Open 3D Engine) work.
  • Hands-on familiarity with the standard tooling for the discipline.
  • Comfort applying multi-page rubrics consistently across long batches.
  • Clear written reasoning that names the craft issue and the standard being applied.
  • Reliable async availability for at least 10 hours per week.
Example tasks
  • Grade a model's 3d design output against the brief and rate craft, constraints, and production-readiness.
  • Flag a tooling-specific failure (incorrect file format, unsupported feature, naming convention) with severity.
  • Adjudicate a disputed creative judgment between two reviewers using a firm style guide.
  • Audit a 25-asset batch for rubric consistency and report drift to the program lead.
Nice to have
  • Studio, agency, or in-house team experience shipping production work.
  • Prior experience reviewing AI-assisted creative tooling and its failure modes.
  • Familiarity with AAA or feature-grade pipelines and asset standards.
Skills
  • Creative review
  • Production-grade craft
  • Tooling fluency
  • Asset evaluation
  • 3D design
  • Software engineering
Work model

Remote — US-eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US.

Compensation

Hourly rate confirmed after the interview process.

Portfolio or production experience in 3d design or an adjacent creative discipline for Software Engineer (Open 3D Engine) work. Hands-on familiarity with the standard tooling for the discipline. Comfort applying multi-page rubrics consistently across long batches. Clear written reasoning that names the craft issue and the standard being applied. Reliable async availability for at least 10 hours per week.

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