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Software Engineer - Display Systems Research (DSR)

Oculus VR

Redmond (WA)

On-site

Full time

9 days ago

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Job summary

Join a pioneering team at a forward-thinking company focused on revolutionizing augmented and mixed reality. As a Software Engineer in Display Systems Research, you'll collaborate with top scientists and engineers to create innovative prototypes that challenge the boundaries of visual experiences. Your expertise in C++ and 3D graphics programming will be key as you navigate the complexities of AR/MR technology. Embrace the opportunity to work in a dynamic environment where creativity and scientific exploration drive the development of cutting-edge solutions. This is your chance to be part of a transformative journey that shapes the future of immersive experiences.

Qualifications

  • 5+ years of C++ experience, including C++11 features.
  • Experience with 3D graphics programming and relevant mathematics.
  • Experience developing for AR, MR, or VR.

Responsibilities

  • Analyze, design, develop, and test MR and AR software.
  • Collaborate across multiple scientific and engineering disciplines.
  • Conduct design and code reviews.

Skills

C++
3D Graphics Programming
C#
Unity
OpenGL
DirectX
Vulkan
Image Processing

Education

Bachelor's degree in Computer Science

Tools

Unity
Unreal Engine

Job description

Software Engineer - Display Systems Research (DSR)

At Meta’s Reality Labs Research, our goal is to make world-class consumer augmented and mixed reality experiences. Come work alongside industry-leading scientists and engineers to create the technology that makes mixed reality (MR) and augmented reality (AR) pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world.The Display Systems Research (DSR) team is focused on passing the visual Turing test in AR/MR: making head-mounted displays (HMDs) indistinguishable from reality. While we ultimately aim to advance visual experiences, we remain grounded in practical system architectures. Our core research involves the identification and construction of new eyeglasses-form-factor devices — informed by human vision science — that cohesively integrate novel display and sensing technologies. Recent publications and demos include varifocal displays, near-eye holographic displays, understanding geometric distortions in HMDs, reprojection-free light field passthrough, reverse passthrough, and more.As a software engineer in DSR, you’ll partner with research scientists, mechanical engineers, electrical engineers, and other partners to build cutting-edge prototypes, primarily using C++. You’ll foster scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. Our team thrives with ambiguity, nurtures a sense of ownership, and moves fast. Join us as we work together to work towards passing the visual Turing test.

Software Engineer - Display Systems Research (DSR) Responsibilities

Analyze, evaluate, design, develop, integrate, debug, and test MR and AR software for advanced display prototypes and user experiences

Code using primarily C++

Develop experiences with C# and Unity

Interface with other teams to incorporate their innovations and vice versa

Conduct design and code reviews

Collaborate in a team environment across multiple scientific and engineering disciplines, making the tradeoffs required to rapidly deliver software solutions

Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/MR problem solving

Minimum Qualifications

Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

5+ years C++ experience, including C++11 (and higher) features and principles

Experience with 3D graphics programming (OpenGL, DirectX, or Vulkan) and relevant mathematics (matrix arithmetic, quaternions)

Experience building and shipping high quality work and achieving high reliability

Experience improving quality through thoughtful code reviews, appropriate testing, proper rollout, monitoring, and proactive changes

Preferred Qualifications

Experience in development with Unity or Unreal game engines

Experience developing for AR, MR, or VR

Experience with C#

Experience with image processing / image filtering

Experience interfacing with embedded systems and/or FPGAs

For those who live in or expect to work from California if hired for this position, please click here for additional information.

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

US$70.67/hour to US$208,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here .

Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form .

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Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here .

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form .

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