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Round-Peg Solutions (RPS) is seeking a sharp computational geometry engineer to design and implement core geometry algorithms for mesh and NURBS surfaces. You will tackle challenging spatial reasoning with BVH structures, octrees, and ray casting, while writing high-performance C++ at the heart of the product's geometry engine.
You will collaborate in a small, fast-moving team to define how complex 3D shapes are represented, combined, and simplified in production, bringing rigor and precision to
Interested in a career solving 3D geometry problems that don't exist anywhere else — at the mathematical core of next-generation manufacturing technology? Are you a sharp computational geometry engineer with the algorithmic depth to build systems others rely on? Do you want to be one of the first five people to define how this technology takes shape? If so, this opportunity may be the right next step for you.
Responsibilities:
Qualification:
You’ll have the opportunity to play a pivotal role creating next generation products that help bridge the gap between digital design and physical manufacturing with real ownership over developing manufacturing automation systems.
This role has a strong compensation package with full benefits, equity options, 401k, and extensive PTO.