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Climax Studios is hiring a fully remote Software Engineer, based in the UK or EU, to join a team of backend engineers working on industry-leading game projects. You will deliver, deploy, and integrate backend services, collaborating with co-dev clients and internal stakeholders to meet project goals and timeframes.
The role emphasizes scalable server backends, CI/CD, documentation, and the ability to adapt to new tools and languages as required by the project.
Individual contribution: construct systems, write code, deployments, etc.
Work with the team lead and stakeholders to estimate and prioritise work
Work alongside peers to iterate on solutions that fit requirements
Keep the project lead and producer apprised of revised estimates and delivery times
Promote high standards and process: tests, CI/CD, documentation
Help and support team members in day-to-day work
Understand, maintain and expand existing code and develop new features or systems. Experience in game development and having worked on at least one game title in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar, with a large number of concurrent users.
Production experience with at least one of Java, Golang, C#, C++, Kotlin
Experience with one or more cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous
Experience with infrastructure as code tools, e.g. Terraform
Demonstrable database experience with both SQL and NoSQL
Experience building distributed applications
Experience with Git or Perforce, or other source control software
Ability to adapt to new tools, languages, and concepts as required by the project
Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker
Have used or built a CI/CD pipeline to validate and test code
An understanding of how to use LLMs to process and query structured and unstructured data
Experience using Gen AI for code generation
Ability to create supporting documentation, designs, comments, etc
Excellent time management and ability to work autonomously
Attention to detail with ability to comprehend and follow direction
Clear communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique. At The Multiplayer Group (MPG), we create world‑class multiplayer experiences through Co‑Dev and Full‑Dev partnerships. Our people‑first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection‑both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.
Flexible working: Remote‑friendly long before it was the norm, with core hours that support both great work and real life.
Support & wellbeing: Mental health first‑aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.
Pension & life cover: A strong pension plan and life insurance to support your future and protect your family.
Time for you: Minimum 25 days' holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.
Parental leave: Family‑first policies that support parents and caregivers with flexibility and balance.
Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.
Training Provided
Regular team and company events
Free drinks, fruit or food
Flexible working
Private Medical/Dental healthcare
Bonus/Reward Scheme
Cycle to work scheme
Paid Overtime
Game Jams
We are looking for a talented, fully remote Software Engineer. You'll be UK or EU based and you'll be working in a team of backend engineers across MPG. We deliver, deploy and help integrate backend services alongside external co‑dev clients as part of industry leading game projects, and collaborate to define solutions and implement features on time and to a high standard, Climax Studios offers 30+ years of experience and expertise across all aspects of game development. Whatever the platform or format, whether providing full‑game services or tech problem‑solving, the award‑winning Climax team of graphic artists, engineers and developers collaborates responsively with our clients and partners to deliver world‑beating results on every project.